_Website not available. Sign in: https://www.twine.net/signup_ I am a UX/UI Designer with a foundation in brand and visual systems developed at Disney. I work across brand, UI, and interaction as connected design decisions rather than separate phases, delivering fluent design systems that scale across components, variables, and layouts. Proficient in Figma with strong affinity for information architecture and prototyping. I am bilingual in English and Japanese. My approach emphasizes cross-functional collaboration, accessible information hierarchy, and practical visual design that supports the user journey from first touch to conversion. I enjoy shaping brand stories through design systems and hands-on crafting of interfaces that feel cohesive and intuitive.

Nanako Maaninka

_Website not available. Sign in: https://www.twine.net/signup_ I am a UX/UI Designer with a foundation in brand and visual systems developed at Disney. I work across brand, UI, and interaction as connected design decisions rather than separate phases, delivering fluent design systems that scale across components, variables, and layouts. Proficient in Figma with strong affinity for information architecture and prototyping. I am bilingual in English and Japanese. My approach emphasizes cross-functional collaboration, accessible information hierarchy, and practical visual design that supports the user journey from first touch to conversion. I enjoy shaping brand stories through design systems and hands-on crafting of interfaces that feel cohesive and intuitive.

Available to hire

Website not available. Sign in: https://www.twine.net/signup
I am a UX/UI Designer with a foundation in brand and visual systems developed at Disney. I work across brand, UI, and interaction as connected design decisions rather than separate phases, delivering fluent design systems that scale across components, variables, and layouts. Proficient in Figma with strong affinity for information architecture and prototyping. I am bilingual in English and Japanese.

My approach emphasizes cross-functional collaboration, accessible information hierarchy, and practical visual design that supports the user journey from first touch to conversion. I enjoy shaping brand stories through design systems and hands-on crafting of interfaces that feel cohesive and intuitive.

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Language

English
Fluent
Japanese
Fluent

Work Experience

UX/UI Designer at Oasis Visual Effects
April 1, 2024 - Present
Shipped zero-to-one design of a VFX studio's website: brand identity system, fully responsive WordPress website, and visual content. Identified two user personas (VFX professionals and non-technical clients) with distinct evaluation paths — structured information architecture and content hierarchy so professional terms coexist on the same page. Maximized mobile video viewing experience for industry professionals on the move without lowering professional standards for context.
Brand & Content Designer at Gold Tooth Creative
February 1, 2021 - March 1, 2022
Championed casual vertical content as the studio's format for reaching its target audience of emerging talent — a deliberate break from cinematic moving-picture conventions. Designed Gold Tooth's Instagram visual system in Adobe XD — including a reel-cover format for visual continuity across the profile grid — and led the channel relaunch with original video, image, and behind-the-scenes content.
Design Manager, Merchandising at Disney Store Japan
October 1, 2010 - July 1, 2011
Designed and maintained brand design systems across 5+ product lines — typography, color, pattern, and layout standards applied consistently across high-volume production. Redesigned visual design strategy after diagnosing a flattened positioning across product lines, each speaking to its buyer rather than generically.
Visual Designer at Tokyo Disneyland
April 1, 2002 - December 1, 2005
Designed exclusive theme-park merchandise driving 5+ hour customer queues. Owned production handoffs specifications across print, packaging, and molded goods—Pantone calls, material annotations, QC standards for factory production.

Education

UX/UI Design - Associate Certificate at British Columbia Institute of Technology
January 1, 2024 - January 1, 2026
Design & Branding Strategy at Brunel University London
January 1, 2006 - January 1, 2007
Fine Arts - Graphic Design (BFA) at Joshibi University of Art and Design, Japan
January 1, 1997 - January 1, 2001

Qualifications

UX/UI Design - Associate Certificate
January 1, 2024 - January 1, 2026
Design & Branding Strategy
January 1, 2006 - January 1, 2007
Fine Arts - Graphic Design (BFA)
January 1, 1997 - January 1, 2001

Industry Experience

Media & Entertainment, Retail, Software & Internet, Professional Services