I am a passionate 2D artist and concept artist with extensive experience in game art production. My journey has taken me through various roles in mobile and casual game development, where I've honed my skills in character design and visual storytelling. I thrive in collaborative environments, combining creativity with technical expertise to bring imaginative worlds to life. With a keen eye for detail and an understanding of both visual aesthetics and game mechanics, I ensure that every piece I create not only looks great but also meets functional requirements. I am constantly exploring new techniques and tools, including AI-assisted methodologies to elevate my work and adapt to the ever-evolving gaming landscape.

Natalya Kiri

I am a passionate 2D artist and concept artist with extensive experience in game art production. My journey has taken me through various roles in mobile and casual game development, where I've honed my skills in character design and visual storytelling. I thrive in collaborative environments, combining creativity with technical expertise to bring imaginative worlds to life. With a keen eye for detail and an understanding of both visual aesthetics and game mechanics, I ensure that every piece I create not only looks great but also meets functional requirements. I am constantly exploring new techniques and tools, including AI-assisted methodologies to elevate my work and adapt to the ever-evolving gaming landscape.

Available to hire

I am a passionate 2D artist and concept artist with extensive experience in game art production. My journey has taken me through various roles in mobile and casual game development, where I’ve honed my skills in character design and visual storytelling. I thrive in collaborative environments, combining creativity with technical expertise to bring imaginative worlds to life.

With a keen eye for detail and an understanding of both visual aesthetics and game mechanics, I ensure that every piece I create not only looks great but also meets functional requirements. I am constantly exploring new techniques and tools, including AI-assisted methodologies to elevate my work and adapt to the ever-evolving gaming landscape.

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Work Experience

2D Artist / Character Designer at NFT Project
February 1, 2022 - October 31, 2023
Responsible for visual generation using AI tools and traditional techniques, developing unique visual styles and ensuring production-ready assets.
2D Artist / Casual Game Project at CY
September 1, 2023 - May 31, 2024
Engaged in ideation, visual concept development, and asset preparation for game integration, focusing on clean and readable visual styles.
2D Artist / Concept Artist / Illustrator at Softinternob (HK)
August 1, 2024 - February 28, 2025
Created 2D game assets from concept to final render and ensured high stylistic consistency across projects.
2D Artist / Concept Artist at OneMoreScore Project
July 1, 2024 - May 31, 2025
Led the production pipeline for character design and in-game assets based on world myths and legends.
Illustrator at Fun Flow (CY)
March 1, 2025 - June 30, 2025
Produced diverse color palettes for vector illustrations and worked on materials for games.
2D Artist at Slot Game 'SuperCats' Project
May 1, 2025 - December 31, 2025
Involved in the full-cycle production of a slot game, ensuring coherence between game design and visual output.
2D Artist / AI Artist / Illustrator at Softinternob (HK)
August 1, 2025 - January 31, 2026
Focused on character content creation using AI tools, developing visually appealing game interfaces.

Education

Fine Arts / Visual Arts at Cyprus Academy of Art (CAA)
January 11, 2030 - April 23, 2026
Fundamentals of Animation at Animation School
January 1, 2018 - December 31, 2018
2D Character Concept Design at Animation School
January 1, 2019 - December 31, 2019
3D Modeling at Knower Online School
January 1, 2022 - December 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

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