I am a seasoned software engineer with over 22 years of experience specializing in AR, VR, and game development using Unity and Unreal Engines. I’ve led development teams and built AAA-grade interactive experiences across multiple platforms.
My work spans AR/VR attractions for Universal Studios, 3D product configurators for e-commerce, and multiplayer mobile games such as Iron Maiden: Legacy of the Beast. I am proficient in C#, C++, WebGL, iOS, Android, AWS, and Blender, with a strong track record of delivering end-to-end solutions from concept through deployment.
I hold a Master’s Degree in Computer Science from National Research Irkutsk State Technical University and have professional experience across Gaming, Software & Internet, Media & Entertainment, and Professional Services industries.
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