I’m a detail-oriented VFX Compositor and Cleanup Artist based in Coimbatore, focused on building clean, photorealistic shots using a node-based workflow in Foundry Nuke. My work centers on keying and rotoscoping, along with tracking and CG integration—so that live-action plates and rendered elements blend seamlessly in lighting, perspective, and detail.
I enjoy taking multi-pass renders (AOV workflows) and combining them with real footage to deliver polished shot finishing, including depth/atmosphere and color matching. I’m comfortable breaking down shots, troubleshooting compositing challenges, and improving quality through precise node setups, careful visual continuity, and continuous learning through both professional and personal projects.
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