I'm Nazar Tolegen, a passionate 3D and gameplay animator with over four years of experience in mobile games and TV animation. I specialize in gameplay and character animation and have shipped two titles with millions of players, combining rigging skills with strong animation pipelines. I work with Maya and 3ds Max and follow the full animation pipeline from concept to integration. I enjoy collaborating with FX teams and producers to deliver polished characters and creatures, and I have hands-on experience importing animations into Unity and creating 2D emojis/avatars with Spine.

Nazar Tolegen

I'm Nazar Tolegen, a passionate 3D and gameplay animator with over four years of experience in mobile games and TV animation. I specialize in gameplay and character animation and have shipped two titles with millions of players, combining rigging skills with strong animation pipelines. I work with Maya and 3ds Max and follow the full animation pipeline from concept to integration. I enjoy collaborating with FX teams and producers to deliver polished characters and creatures, and I have hands-on experience importing animations into Unity and creating 2D emojis/avatars with Spine.

Available to hire

I’m Nazar Tolegen, a passionate 3D and gameplay animator with over four years of experience in mobile games and TV animation. I specialize in gameplay and character animation and have shipped two titles with millions of players, combining rigging skills with strong animation pipelines.

I work with Maya and 3ds Max and follow the full animation pipeline from concept to integration. I enjoy collaborating with FX teams and producers to deliver polished characters and creatures, and I have hands-on experience importing animations into Unity and creating 2D emojis/avatars with Spine.

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Work Experience

Gameplay Animator at Starkit Studio
June 1, 2021 - Present
Shipped 2 mobile games from early development to global release by creating full animation sets with 150+ characters. Worked on Ludus, a mobile game with 6.5 million registered players. Rigged and skinned most of the characters. Created 2D animated emojis and avatars using Spine. Animated quadrupeds and various creatures for gameplay. Produced promo animations for marketing and advertising. Adapted animations for in-game needs and synced scenes with FX artists. Imported animations into Unity.
Character Animator at Petersburg Animation Studios
October 1, 2022 - October 23, 2025
Animated characters for the children's TV show 'Babyriki', which has over 2.5 billion total views. Worked closely with the animation lead and director to ensure each scene matched the creative vision and tone. Adapted to the show's playful and stylized animation style while meeting strict deadlines.
Character Animator at Wizart Animation Studios
January 1, 2021 - October 23, 2025
Worked on the 'Snow Queen' TV show, which has more than 100 million viewers. Focused on body animation with semi-realistic animation. Used studio animation tools to create hair and clothes simulations, different constraints and to make scenes easier to animate. Collaborated with the team using in-studio software to receive feedback, revise animations, and maintain the show’s visual standards.

Education

Character Animation at AnimSchool
January 1, 2019 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet