I’m Newman Willis, a software engineer and AI trainer who builds and evaluates interactive experiences that connect real hardware and virtual environments. I’ve worked across UX-focused engineering, Unity/AR/VR development, and AI evaluation—helping teams ship stable features while improving the correctness and clarity of AI coding outputs.
Most recently, I’ve been assessing and refining AI coding responses using RLHF-style pipelines to uphold quality standards. Earlier in my career, I designed C# Unity UI systems for robot control, created a Python client library for researchers to generate UI environments without Unity knowledge, and developed real-time bi-arm VR robot control workflows using Meta Quest 2.
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