Computer Engineering Technology - Computing Science co-op student focused on C/C++ game development and modding. Built a playable C game, created and published custom skin mods, and troubleshoot/debug gameplay changes through iterative testing. Comfortable reading and modifying existing code, integrating third-party libraries, and delivering working remote modifications under deadlines. Looking to grow in engine-based animation and physics workflows while contributing programming and problem-solving skills to game-development projects.

Xuan Tam Nguyen

Computer Engineering Technology - Computing Science co-op student focused on C/C++ game development and modding. Built a playable C game, created and published custom skin mods, and troubleshoot/debug gameplay changes through iterative testing. Comfortable reading and modifying existing code, integrating third-party libraries, and delivering working remote modifications under deadlines. Looking to grow in engine-based animation and physics workflows while contributing programming and problem-solving skills to game-development projects.

Available to hire

Computer Engineering Technology - Computing Science co-op student focused on C/C++ game development and modding. Built a playable C game, created and published custom skin mods, and troubleshoot/debug gameplay changes through iterative testing.

Comfortable reading and modifying existing code, integrating third-party libraries, and delivering working remote modifications under deadlines. Looking to grow in engine-based animation and physics workflows while contributing programming and problem-solving skills to game-development projects.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Amharic
Advanced
Javanese
Advanced

Work Experience

Freelance Mod Developer at VietHoaGame.com
April 1, 2022 - February 1, 2023
Designed and implemented client-requested game modifications by translating gameplay ideas and technical requirements into working features and playable builds. Read and modified existing code, reproduced reported issues, isolated likely causes, implemented fixes, and retested to confirm stable behavior. Researched and integrated third-party libraries, including LZ4 compression via NuGet, while preserving compatibility and performance. Managed remote assignments independently from scoping through delivery, communicated progress and limitations clearly, and delivered builds within agreed timelines.

Education

Computer Engineering Technology - Computing Science (Co-op) Advanced Diploma at Algonquin College
September 1, 2025 - October 1, 2028
Computer Engineering Technology - Computing Science (Co-op) Advanced Diploma at Algonquin College
September 1, 2025 - October 1, 2028

Qualifications

HackerRank CSS (Basic) Certificate
April 3, 2026 - August 5, 2026
Intro to Cloud Computing Course Certificate
April 15, 2026 - August 5, 2026
HackerRank CSS (Basic) Certificate
April 3, 2026 - August 5, 2026
Intro to Cloud Computing Course Certificate (Codecademy)
April 15, 2026 - August 5, 2026

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment