I’m a 3D artist and animator with experience across forensic and medical visualization, hyper-casual mobile games, and post-production workflows. I create production-ready 3D models, textures, rigs, lighting, and animations that are optimized for game engines and built for clarity, performance, and strong visual storytelling.
I’ve worked with global teams on multiple mobile title pipelines, contributing to cohesive UI-aware assets and smooth, expressive character motion. I also bring a detail-focused mindset from my earlier work creating court-ready forensic animations, collaborating closely with legal and medical professionals to ensure technical accuracy and realism. My goal is to deliver engaging, polished visual experiences and memorable player interactions.
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These are some of the characters, animations and assets I create for My Little Heroes, developed by Pinous Inc - Korean base company.
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