I’m a 3D artist and animator with experience across forensic and medical visualization, hyper-casual mobile games, and post-production workflows. I create production-ready 3D models, textures, rigs, lighting, and animations that are optimized for game engines and built for clarity, performance, and strong visual storytelling. I’ve worked with global teams on multiple mobile title pipelines, contributing to cohesive UI-aware assets and smooth, expressive character motion. I also bring a detail-focused mindset from my earlier work creating court-ready forensic animations, collaborating closely with legal and medical professionals to ensure technical accuracy and realism. My goal is to deliver engaging, polished visual experiences and memorable player interactions.

Nguyen Ho

I’m a 3D artist and animator with experience across forensic and medical visualization, hyper-casual mobile games, and post-production workflows. I create production-ready 3D models, textures, rigs, lighting, and animations that are optimized for game engines and built for clarity, performance, and strong visual storytelling. I’ve worked with global teams on multiple mobile title pipelines, contributing to cohesive UI-aware assets and smooth, expressive character motion. I also bring a detail-focused mindset from my earlier work creating court-ready forensic animations, collaborating closely with legal and medical professionals to ensure technical accuracy and realism. My goal is to deliver engaging, polished visual experiences and memorable player interactions.

Available to hire

I’m a 3D artist and animator with experience across forensic and medical visualization, hyper-casual mobile games, and post-production workflows. I create production-ready 3D models, textures, rigs, lighting, and animations that are optimized for game engines and built for clarity, performance, and strong visual storytelling.

I’ve worked with global teams on multiple mobile title pipelines, contributing to cohesive UI-aware assets and smooth, expressive character motion. I also bring a detail-focused mindset from my earlier work creating court-ready forensic animations, collaborating closely with legal and medical professionals to ensure technical accuracy and realism. My goal is to deliver engaging, polished visual experiences and memorable player interactions.

See more

Language

English
Advanced
Vietnamese
Fluent

Work Experience

3D Game Artist at Supercent - Vietnam
March 1, 2025 - July 20, 2026
Created high-quality production-ready 3D models of characters, props, and environments for hyper-casual mobile games. Produced optimized UV mapping and detailed texturing for game-ready assets. Designed and implemented character and object rigs to enable smooth, expressive animations. Animated characters and in-game objects with a focus on fun and engaging movement. Contributed to UI design for cohesive, user-friendly interfaces. Collaborated closely with developers and designers to meet tight production deadlines while maintaining high-quality standards.
3D Game Artist at BrickMate Group Vietnam
October 20, 2023 - February 20, 2025
Created high-quality 3D models for characters, props, and environments for hyper-casual mobile games. Produced optimized UV mapping and detailed texturing for game-ready assets. Designed and implemented character and object rigs to support smooth, expressive animations, and animated various characters and in-game objects with a focus on fun and engaging motion. Contributed to UI design to ensure cohesive, user-friendly interfaces, and played key roles on multiple published game titles including Master Hospital (1M+ downloads), along with other titles such as Gym Manager, My Perfect Zoo, My Dream Store, Armored Car Strike, Meow Force, and Soccer Masters.
3D Game Artist - Hyper Casual Mobile Games at BrickMate Group Vietnam
October 1, 2023 - February 20, 2025
Created high-quality 3D models of characters, props, and environments for hyper-casual mobile games. Produced optimized UV mapping and detailed texturing for game-ready assets. Designed and implemented character and object rigs to enable smooth, expressive animations. Animated a variety of characters and in-game objects with fun and engaging movement. Contributed to UI design to ensure cohesive, user-friendly interfaces. Played key roles in multiple popular game titles, including Master Hospital (1M+ downloads), Gy m Manager, My Perfect Zoo, My Dream Store, Armored Car Strike, Meow Force, and Soccer Masters; developed Master Hospital from scratch to Stage 03 and contributed significantly to its success.
Post Production Producer (Contractor) at DZs Media
January 1, 2023 - September 20, 2023
Met with clients to discuss project requirements, timelines, and creative visions for movies and commercials. Managed teams and projects to ensure client feedback and requirements were addressed while meeting deadlines. Conducted final quality testing for picture/VFX, audio/SFX, and performed color grading before presentation or showtime. Contributed to feature film production including Chị Chị Em Em 2 (2023) and Siêu Lừa Gặp Siêu Lầy (2023).
Post Production Producer at DZSMedia
January 1, 2023 - September 20, 2023
Met with clients to discuss project requirements, timelines, and creative visions for movies and commercials. Managed teams and projects to ensure client feedback and requirements were addressed while meeting deadlines. Conducted final quality testing of pictures and VFX, audio and SFX, and performed color grading before presentation or showtime. Contributed to the production of feature films, including 'Chị Chị Em Em 2' (2023) and 'Siêu Lừa Ặp Siêu Lầy' (2023).
Freelance 3D Game Artist at Pinous Inc
January 1, 2023 - October 20, 2023
Created high-quality 3D models of characters, props, and environments tailored for a stylized, kid-friendly game world. Produced optimized UV mapping and vibrant, detailed texturing to maintain visual consistency and performance. Designed and rigged characters and interactive objects to enable fluid, expressive animations. Animated a variety of characters and gameplay elements with emphasis on charm, personality, and engaging motion. Collaborated with the Pinous development team to shape the visual style and bring creative concepts to life.
3D Forensic Animator at Courtrrom Animation
December 20, 2020 - January 20, 2023
Created precise and detailed 3D animations for accident reconstructions, injury mechanisms, and surgical procedures based on police reports and medical records. Ensured high accuracy, realism, and technical precision for animations used as critical visual evidence in legal and medical cases. Collaborated with legal and medical professionals to meet strict requirements and deadlines. Produced animations used as visual tools for legal and medical presentations and supported court presentation of key evidence videos based on official reports.
3D Forensic Animator at Courtr o om Animation
December 1, 2020 - January 1, 2023
Created precise and detailed 3D animations for accident reconstructions, injury mechanisms, and surgical procedures based on police reports and medical records. Ensured high accuracy, realism, and technical precision for animations used as critical visual evidence in legal and medical cases. Collaborated closely with legal and medical professionals to meet strict requirements and deadlines. Produced visual tools used in legal and medical presentations; final videos were presented in court as key evidence based on official reports.
Casino Dealer at Hustler Casino
September 20, 2018 - March 20, 2020
Dealt cards for table games including blackjack, poker, and baccarat following strict gaming regulations and house rules. Managed game flow efficiently to provide a smooth, engaging experience for players, calculated winnings and collected bets with speed and accuracy, and delivered excellent customer service. Monitored player behavior and reported suspicious activity or potential cheating, and maintained table bankrolls and chip inventories at the start and end of shifts.
Croupier / Casino Dealer at Hustler Casino / CA Game Dealer (Gardena, California)
September 1, 2018 - March 20, 2020
Dealt cards for various table games including blackjack, poker, and baccarat while following strict gaming regulations and house rules. Managed game flow efficiently to ensure smooth and engaging player experience. Calculated and distributed winnings and collected bets with speed and accuracy. Provided excellent customer service by interacting with guests professionally and answering questions about game rules and procedures. Monitored player behavior and reported any suspicious activity to the pit boss or security staff. Balanced and maintained table bankrolls and chip inventories at the start and end of shifts.
3D Forensic Animator at Motion Lit Services, Inc.
July 1, 2017 - September 20, 2018
Produced high-quality forensic animations depicting incidents, accidents, and medical procedures with exceptional attention to detail and realism. Reconstructed events based on official reports, ensuring technical accuracy for legal presentations. Partnered with legal teams to create clear, compelling visual evidence supporting case narratives. Served as visual tools for legal and medical presentations, requiring precise attention to detail and technical accuracy. Final videos were presented in court as key evidence based on official reports.
Freelance VFX Artist at Smart Post Sound
January 1, 2017 - May 20, 2017
Contributed to the TV movie 'Searching for Neverland' and the TV series 'Rebel'. Performed greenscreen keying and seamless background removal. Executed precise roto scoping to integrate CG elements with live-action footage.
Third Cooperation Player (Banker) at PT Gaming, LLC
February 20, 2012 - September 20, 2015
Acted as an independent banker for designated card games in compliance with state gaming laws and casino policies. Funded and managed game bankrolls to ensure sufficient coverage for player wagers and payouts. Collaborated with casino staff and dealers to maintain smooth game operations and accurate betting procedures. Verified and balanced chip counts, winnings, and losses, and observed/reported discrepancies or suspicious activity or violations of gaming regulations while maintaining a professional, neutral presence at the table to support fair play and integrity.
Third Cooperation Player / Banker (Card Games) at PT Gaming, LLC
February 1, 2012 - September 20, 2015
Acted as an independent banker for designated card games, following state gaming laws and casino policies. Funded and managed game bankrolls to ensure sufficient coverage for player wagers and payouts. Collaborated with casino staff and dealers to maintain smooth game operations and accurate betting procedures. Verified and balanced chip counts, winnings, and losses at the end of each session. Observed and reported any discrepancies, suspicious activity, or violations of gaming regulations. Maintained a professional and neutral presence at the table to ensure fairness and integrity of gameplay.

Education

Bechelor of Science in Media Art and Animation at Art Institute of Los Angeles, Santa Monica, California
March 1, 2025 - March 1, 2025
Bachelor's Degree in Media Arts and Animation at The Art Institute of California – Los Angeles (Santa Monica)
January 11, 2030 - July 30, 2026
Bachelor's Degree in Media Arts and Animation at The Art Institute of California - Los Angeles (Santa Monica)
January 11, 2030 - August 28, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Healthcare, Professional Services
    My Little Heroes - Developed by Pinous Inc, Korean base company

    These are some of the characters, animations and assets I create for My Little Heroes, developed by Pinous Inc - Korean base company.