Nicholas Ngai Hoe Nam

Available to hire

I'm Nicholas Ngai Hoe Nam, a Malaysian aspiring game audio artist & music producer with experience in EDM and sound design (SFX) and have shipped 1 mobile game.

About

I’m Nicholas Ngai Hoe Nam, a Malaysian aspiring game audio artist & music producer with experience in EDM and sound design (SFX) and have shipped 1 mobile game. My goal is to build impactful audio experiences that enhance gameplay, emotion, and immersion while growing toward a professional career in the game audio/game-dev industry, actively aiming to specialize in Cyberpunk, Metroidvania, Souls-like, Steampunk, Anime (HSR & Genshin), and Wuxia themes. Aside from being an audio person, I am keen to explore various positions in the games industry. I believe understanding the source material is as important as technical knowledge, and by experiencing different parts of game development I can deepen my understanding. Hence, I am eager to improve my skills and continue expanding my toolkit to bridge audio creativity with real-time interactive systems (UE5, Unity).

  • 2 years' experience
  • Joined April 2024

Languages

  • EnglishFluent
  • ChineseAdvanced
  • MalayBeginner

Industry experience

  • Other
  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience

Music Composer & Sound Designer · AB / Music Composer & Sound DesignerJan 2025 – Dec 2025 · 1 yr

Created original sound effects and music for Final Stand: Battle Strategy; collaborated with the game design team to craft dynamic audio that supports gameplay flow and emotional tone; recorded real-world sounds, edited samples, and laid out audio assets; built a well-organized audio library and participated in internal playtests with audio feedback.

Music Producer · Nicholas Ngai Hoe Nam Studios ABJan 2023 – Dec 2024 · 2 yrs

Collaborated with musicians and vocalists to create unique and engaging soundscapes; used mixing and mastering to deliver high-quality audio; produced 100+ original tracks across EDM, Pop, and Future Bass from concept to final master; curated playlists for corporate events and clients; contributed to large music projects and campaigns.

Education· 6

Bachelor of Arts (Undergraduate) · Monash University2018 – 2023

- Graduated overseas with 3.5 GPA - Successfully completed a research thesis, capstone project in criminology - Achieved fluency or intermediate proficiency in additional languages - Learned essential skillsets for analysing pyschology theories

Bachelor of Arts in Criminology · Monash University2018 – 2023
MUFY (Monash University Foundation Year) · Monash College2016 – 2018
Game Audio Design & Production Certificate · Berklee College of Music2024 – 2025

Certifications and awards· 6

Game Audio Design and Production2024

- Graduated with 4.0 GPA - Created multiple GDD (Game Design Document) - Completed a game with own sound design (Nightmare Project) - Collaborated in a team to implement audio into a game project from scratch

Game Audio Design & Production Certificate2024 – 2025
Interactive Scoring for Games2026
WWISE Certification2026

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