Hi, I’m Nicolas Houle, a bilingual software developer based in Quebec with extensive experience in Python, C++, Perl, JavaScript, and HTML, and a strong background in VFX pipelines. I enjoy building tools that help artists work faster and more reliably, from template automation to asset management and color configuration. I’ve collaborated with major studios to design pipelines, improve tooling, and automate workflows across teams.
Over the years I’ve contributed as a software developer and pipeline TD, bridging coding and artistry. I’m comfortable across OO programming, debugging C++ applications, and maintaining versioned repos. I value clean code, cross-team communication, and empowering collaborators through robust, scalable solutions.
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