I am a professional 3D animation and rigging artist with a passion for visual storytelling, AR/VR, and gaming pipelines. I excel at bringing characters and objects to life with realistic movement and emotion, having worked on diverse teams and projects. Committed to continuous growth, I strive to create visually compelling and immersive experiences using industry-standard tools and workflows.
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Proficient in character animation, motion capture, and visual storytelling, ensuring seamless integration into production workflows. AR/VR Game Pipeline Knowledge: Hands-on experience designing and animating assets tailored for immersive technologies. Experienced in designing robust and efficient character and prop rigs, enabling seamless animation workflows and meeting complex project requirements. I have a comprehensive understanding of the gaming pipeline and extensive experience working with Unity and Unreal Engine, enabling me to adapt efficiently to various workflows and optimize animations for real-time applications.
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