I’m a narrative designer and game writer based in Thornhill, Ontario, Canada, focused on creating character-driven stories, dialogue systems, and worldbuilding for interactive experiences.

Nigel Limsiy

I’m a narrative designer and game writer based in Thornhill, Ontario, Canada, focused on creating character-driven stories, dialogue systems, and worldbuilding for interactive experiences.

Available to hire

I’m a narrative designer and game writer based in Thornhill, Ontario, Canada, focused on creating character-driven stories, dialogue systems, and worldbuilding for interactive experiences.

Language

English
Advanced
Tagalog
Fluent
Chinese
Beginner
Japanese
Beginner

Work Experience

Creative Lead & Primary Game Designer (Unreleased) - TTRPG at EvertoId
January 1, 2026 - January 1, 2026
Developed game setting and worldbuilding. Designed an d6 roleplaying game system focused on lower-power encounters. Created enemy designs that work within the system rules. Facilitated preliminary playtesting to validate core gameplay and narrative integration.
Narrative Designer (Prototype) - JRPG Focus at EvertoId
January 1, 2026 - Present
Created a narrative-focused JRPG prototype. Supported concept development for game themes and overall worldbuilding. Produced character, location, and enemy concept designs. Implemented a dialogue system prototype in Arcweave, including branching/linear dialogue support.
Game Designer & Developer (Game Jam) at Holefinder
January 1, 2021 - January 1, 2021
Built a short 5-level puzzle prototype for a game jam. Wrote an initial game design document. Implemented gameplay mechanics in Unity. Authored instructions and tutorial text to support player onboarding.
Game QA Tester / Level & Live Ops Designer at Tropic Trouble 2 + Others (Mobile) - Qublix Games
January 1, 2021 - January 1, 2025
Collaborated with game design teams to create levels for multiple match-3 and puzzle titles. Supported Live Ops design tasks for mobile games in the studio catalog. Wrote in-game notification text. Performed quality assurance and game testing for newly implemented levels and features.

Education

Diploma - Computer Programming at Seneca College Canada
January 1, 2018 - January 1, 2018
Bachelor in Fine Arts - Creative Writing at Ateneo de Manila University
January 1, 2016 - January 1, 2016
Certificate - Game Narrative Designer at Game Writing Bootcamp (Online)
January 1, 2026 - January 1, 2026

Qualifications

Game Writing Bootcamp - Online (Narrative Designer Certificate)
January 1, 2026 - August 3, 2026

Industry Experience

Gaming, Education, Media & Entertainment