Hi, I'm Nick Natsios, a digital sculptor and 3D character artist with over 20 years of experience translating ideas into high-quality assets across FMCG, collectibles, and digital media. I enjoy collaborating with clients to understand their vision and deliver bespoke 3D models and characters that perform in the market. My toolkit includes 3D modeling and sculpting in 3Ds Max, Blender, ZBrush, and 3DCoat, plus CAD-friendly work in Creo, Fusion 360, and Rhino. I thrive on challenging projects and continuous learning, applying advanced techniques to help launches succeed.

Nick Natsios

Hi, I'm Nick Natsios, a digital sculptor and 3D character artist with over 20 years of experience translating ideas into high-quality assets across FMCG, collectibles, and digital media. I enjoy collaborating with clients to understand their vision and deliver bespoke 3D models and characters that perform in the market. My toolkit includes 3D modeling and sculpting in 3Ds Max, Blender, ZBrush, and 3DCoat, plus CAD-friendly work in Creo, Fusion 360, and Rhino. I thrive on challenging projects and continuous learning, applying advanced techniques to help launches succeed.

Available to hire

Hi, I’m Nick Natsios, a digital sculptor and 3D character artist with over 20 years of experience translating ideas into high-quality assets across FMCG, collectibles, and digital media. I enjoy collaborating with clients to understand their vision and deliver bespoke 3D models and characters that perform in the market.

My toolkit includes 3D modeling and sculpting in 3Ds Max, Blender, ZBrush, and 3DCoat, plus CAD-friendly work in Creo, Fusion 360, and Rhino. I thrive on challenging projects and continuous learning, applying advanced techniques to help launches succeed.

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Language

English
Fluent
Greek, Modern
Fluent

Work Experience

Digital Sculptor / 3D Character Artist at Self Employed
June 1, 2021 - Present
Creating high-quality 3D character models for various clients across different industries, ensuring product success. Collaborating with clients to understand and quantify their vision, delivering bespoke 3D modeling solutions. Applying advanced sculpting techniques to bring characters to life, contributing to successful product launches.
3D Artist at MOPTIL - Mobile Optical Illusions
January 1, 2024 - Present
Development and integration of assets and environments for AR/VR applications.
Digital Sculptor at Dark Place Miniatures
September 1, 2020 - September 1, 2021
We launched over a dozen miniature products, all designed digitally and produced in high quality resin. You can find it in the DPM online shop or select hobby stores!
Lead Digital Sculptor at Para Bellum Wargames Ltd
March 1, 2017 - September 1, 2020
I trained and managed the sculpting team to achieve its product goals. I also designed several products in the starting line, and established the overall product design process, keeping up to date with requirements and new capabilities.
Senior Packaging Designer at BIC
November 1, 2015 - March 1, 2017
Responsible for exploring packaging solutions & implementations, from brief to mockup, taking into account all production requirements and applicable technologies, and designing new forms within set parameters.
Visual Designer
October 1, 2009 - November 1, 2015
I maintain and update the department's modeling/visualization pipeline, train team members in modeling and visualization techniques and software, model concept products and ideas.
Contract 3D Artist at IXOR VFX
February 1, 2008 - October 1, 2009
3D modelling, animation and effects for advertisement and architecture.
3D Artist at Track7games
November 1, 2004 - February 1, 2008
Set standards for the Art pipeline, define required engine features, coordinate designers and programmers, contribute in the technical and artistic design process.
Post Production Artist at Newsphone Hellas
March 1, 2003 - November 1, 2003
Organise and produce various Commercial material for the services offered by the company.
Post production Artist at TNT Productions
May 1, 2002 - October 1, 2002
Contributed as an animated graphics producer in several high profile TV projects, such as Athinorama and Mamalakis' "Μπουκιά και συγχώριο" food show.

Education

Bachelor of Arts - BA, 3D Animation & Multimedia Production at Middlesex University
September 1, 2001 - June 1, 2004

Qualifications

Add your qualifications or awards here.

Industry Experience

Manufacturing, Consumer Goods, Media & Entertainment, Professional Services