I'm a dedicated 2D game animator with over a decade of experience bringing illustrated characters to life across mobile and indie titles. I specialize in 2D animation, character animation, and Spine-driven rigging, delivering expressive, polished work for teams at Chiru Labs, Mino Games, and through freelance collaborations with Artizens and MinoMonsters. Beyond animation, I enjoy concept art, game design, and teaching. I've shared my knowledge as a Game Design Teacher at the Academy of Interactive Entertainment and taught at AIE, while continuing to push creative boundaries as a freelance artist and mentor.…

Simon Streatfeild

I'm a dedicated 2D game animator with over a decade of experience bringing illustrated characters to life across mobile and indie titles. I specialize in 2D animation, character animation, and Spine-driven rigging, delivering expressive, polished work for teams at Chiru Labs, Mino Games, and through freelance collaborations with Artizens and MinoMonsters. Beyond animation, I enjoy concept art, game design, and teaching. I've shared my knowledge as a Game Design Teacher at the Academy of Interactive Entertainment and taught at AIE, while continuing to push creative boundaries as a freelance artist and mentor.…

Available to hire

I’m a dedicated 2D game animator with over a decade of experience bringing illustrated characters to life across mobile and indie titles. I specialize in 2D animation, character animation, and Spine-driven rigging, delivering expressive, polished work for teams at Chiru Labs, Mino Games, and through freelance collaborations with Artizens and MinoMonsters.

Beyond animation, I enjoy concept art, game design, and teaching. I’ve shared my knowledge as a Game Design Teacher at the Academy of Interactive Entertainment and taught at AIE, while continuing to push creative boundaries as a freelance artist and mentor.

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Work Experience

Senior Spine Animator at Chiru Labs
January 1, 2024 - Present
Creation of highly complicated Chibi Animee spine character with thousands of traits and complex animations.
Animator at MinoMonsters
June 1, 2016 - January 1, 2026
Animation for MinoMonsters game featuring furry creatures and interactive sequences.
Game Design Teacher at Academy of Interactive Entertainment
April 1, 2016 - February 1, 2017
Class planning, teaching and content creation for the education of Game Design Students.
Game Design Teacher at AIE
January 1, 2016 - January 1, 2016
Teaching game design and content development for students.
Senior Animator at Mino Games
January 1, 2016 - Present
Lead animator delivering 2D animation and asset pipelines for mobile games.
Animator at Artizens, Inc.
July 1, 2012 - Present
Freelance animation artist delivering character animation and concept art across multiple game projects.
Animation Revisionist at DHX Media
March 1, 2011 - December 1, 2011
Animation revision and creation for projects.
Animator and Concept Artist at Freelance / Artizens Projects
January 1, 2011 - Present
Contract work as animator and concept artist on various Australian game projects.
Stacks Assistant at National Library of Australia
January 1, 2010 - January 1, 2011
Responsible for delivery and maintenance of monographs and journals.
Animation Consultant at SilverSun Pictures
January 1, 2009 - January 1, 2009
Consultation and creation of 2D Key-frame Character Animation for high-end airport promotional video.
Multimedia Contract at Enable Software
January 1, 2006 - January 1, 2006
Character Design and pixel art for mobile phone game.
Work Experience at Disney Animation Australia
January 1, 2001 - January 1, 2001
Clean up animation.

Education

Bachelor of Digital Arts (Hons), Computer Animation at The Australian National University
January 1, 2003 - January 1, 2008
Character Animation at Animation Mentor
January 1, 2011 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education