Hi, I’m Nóra Kemencei Kovács. I’m a creative and passionate sound designer and music producer with a background in both game audio and professional music performance. I enjoy creating immersive sound effects, atmospheric soundscapes, and believe that audio is much more than just an additional layer that accompanies game visuals. I work with field recordings, sound libraries, music instruments and software synths too. I design foley, combat, UI SFX and 3D spatial audio using different methods of audio synthesis in the DAW. I am confident in remote collaborating with audio leads and developers, and am quick and precise in communication. My aim is to always deliver the highest possible quality audio that the game-in-make or project needs.

Nóra Kemencei Kovács

Hi, I’m Nóra Kemencei Kovács. I’m a creative and passionate sound designer and music producer with a background in both game audio and professional music performance. I enjoy creating immersive sound effects, atmospheric soundscapes, and believe that audio is much more than just an additional layer that accompanies game visuals. I work with field recordings, sound libraries, music instruments and software synths too. I design foley, combat, UI SFX and 3D spatial audio using different methods of audio synthesis in the DAW. I am confident in remote collaborating with audio leads and developers, and am quick and precise in communication. My aim is to always deliver the highest possible quality audio that the game-in-make or project needs.

Available to hire

Hi, I’m Nóra Kemencei Kovács. I’m a creative and passionate sound designer and music producer with a background in both game audio and professional music performance. I enjoy creating immersive sound effects, atmospheric soundscapes, and believe that audio is much more than just an additional layer that accompanies game visuals.
I work with field recordings, sound libraries, music instruments and software synths too. I design foley, combat, UI SFX and 3D spatial audio using different methods of audio synthesis in the DAW. I am confident in remote collaborating with audio leads and developers, and am quick and precise in communication. My aim is to always deliver the highest possible quality audio that the game-in-make or project needs.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Advanced
German
Intermediate
Hungarian
Fluent

Work Experience

Game Audio Designer at GCRadix GmbH
January 1, 2024 - December 31, 2025
Recorded, processed and organized SFX assets for gameplay, collaborated closely with the audio lead and developers to support the game's narrative goals, designed immersive audio experiences using field recordings, sound libraries, synthesis, in-DAW editing and layering, developed 3D spatial audio design, delivered cleaned-up assets per specifications and deadlines, contributed to the shipped title 1348 - Ex Voto.
Music Producer, Sound Designer at Freelance (Remote)
January 1, 2019 - Present
Compose, arrange, produce and master original music across genres; design sound and audio assets for games and media; manage client collaborations and deliver production pipelines from concept to final delivery.
Professional Singer, Soprano, Vocal Coach at Hungarian Radio Choir
January 1, 2014 - January 1, 2022
Performed as a professional soprano with a leading Hungarian choir; participated in concerts, recording sessions and international tours; developed precise listening and music interpretation skills; worked as a vocal coach for private students.

Education

Bachelor of Arts in Music Performance and Pedagogy at Széchenyi István University, Győr
January 1, 2003 - January 1, 2007
Music Producer, Sound Designer at DNB Academy (International)
January 1, 2018 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    paper Shipped game audio demonstration

    I participated in the audio design of 1348 - Ex Voto.

    paper The Meteoriks Official Jingle

    The Official Jingle composed for The Meteoriks Awards, in collaboration with Pixtur (graphics).

    paper Audio Designer Showreel

    A showreel demonstrating my skills as audio designer.