Latest round up of all things motion:
- Motion Graphic Designer
I’m Chris Varaies, a motion designer and visual effects artist with over thirteen years of experience across 2D and 3D animation, compositing, and VFX.
I’m Chris Varaies, a motion designer and visual effects artist with over thirteen years of experience across 2D and 3D animation, compositing, and VFX. I’ve worked with everything from big brands to startups, delivering large-budget TV campaigns and social-first, multi-delivery projects where every frame needs to land the key message with top-tier polish.
I thrive in teams where workflow, technical detail, and creativity meet—often bridging animation with post techniques to help ambitious concepts come to life. I’m especially at my best leading and improving motion workflows end-to-end, helping secure briefs in client meetings, and maintaining quality and calm pressure through delivery, from ideation through to final output.
Latest round up of all things motion:
Led and created motion design projects from budget through to design and animation delivery as part of a small team. Main focus as animator: involved in ideation and creative stages, producing high-end, considered motion outputs for a variety of clients, including Amazon and WRU. Combined animation with visual effects expertise to elevate TVC campaigns using thoughtful post techniques. Contributed to workflow development, maintained technical accuracy across delivery, and supported smooth collaboration within the department during high-pressure deadlines. Attended key client meetings to secure and fully understand briefs and the creative possibilities for execution.
Worked as the main motion designer and VFX artist on a broad run of TVC campaigns, later expanding into social strategies and brand-led advertising. Clients included Moonpig, Emma, Funky Pigeon, Nationwide, Thorpe Park, and Clarks. Progressed from learning and growth early in career to becoming the solo lead motion designer responsible for all aspects of the department from ingest to output. Collaborated with ad directors and Autodesk Flame artists to ensure the client’s vision was accurately portrayed, providing creative input and practical solutions to production challenges. Seamlessly moved between 2D/3D animation and visual effects builds, maintaining a problem-solving mindset and supporting workflow needs end-to-end.
Joined directly after university and worked under a creative director, gaining early experience running projects independently. Worked mostly with local and education-based clients, contributing to motion and project tasks while learning project ownership and delivery responsibilities.
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