Plamen Mitev
I am a Front-End Game Developer focused on high-performance JavaScript/TypeScript game engines. js and GSAP.
About
I am a Front-End Game Developer focused on high-performance JavaScript/TypeScript game engines. I specialize in iGaming/Slot mechanics, UI systems, and optimized animations using Pixi.js and GSAP.
I have a proven track record delivering 60fps interactive experiences in fast-paced production environments, collaborating with cross-functional teams to ship high-quality front-end game interfaces.
- 6 years' experience
- Joined January 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience· 5 roles
Architected and implemented interactive UI flows and complex game logic for high-traffic slot titles; optimized WebGL rendering pipelines and asset management to reduce load times and memory overhead; engineered reusable animation components with GSAP to ensure visual consistency across titles; implemented slot mechanics (reel spinning, symbol evaluation, bonus triggers); built reusable UI components and animation systems for multiple game projects; improved performance by optimizing update loops, asset loading, and scene transitions; mentored junior developers; collaborated in an Agile environment; contributed to design system and internal tooling.
Led front-end development for cross-title widgets and in-game UI; implemented slot mechanics and UI features; optimized rendering pipelines and asset management; collaborated with design/product teams to deliver features and tooling; mentored junior developers and contributed to internal UI design system and performance improvements.
Developed frontend features for web applications, translated wireframes into reusable React components, and collaborated with product/design teams; optimized performance, accessibility, and UI library; contributed to design system and internal tooling; participated in Agile sprints.
Education· 6
Hire Plamen Mitev today
Post a job and invite Plamen, or contact them directly. No hidden commission.











