Hi, I’m Oliver Carson, a Unity 3D Game Developer based in Plymouth, UK (open to remote work). I have over 15 years of experience in the industry, specializing in C# scripting, UI implementation, gameplay mechanics, and cross‑platform optimization for mobile, WebGL, and VR. I’ve delivered high‑profile projects for clients like LEGO and Meta and can take ideas from concept to launch. I’m exploring ethical, locally run AI tech to create unique experiences. My technical focus includes Unity engine specialization, scripting, level prototyping, animation, UI, and timelines; I also work with three.js, Godot, PlayCanvas, and Meta Horizons Worlds. I’m comfortable with languages like C#, TypeScript, Python, and Yarn Spinner, and I enjoy game play design and code, rapid UI/UX prototyping, and building efficient asset pipelines. Video portfolio available here : _Website not available. Sign in: https://www.twine.net/signup_

Oliver Carson

Hi, I’m Oliver Carson, a Unity 3D Game Developer based in Plymouth, UK (open to remote work). I have over 15 years of experience in the industry, specializing in C# scripting, UI implementation, gameplay mechanics, and cross‑platform optimization for mobile, WebGL, and VR. I’ve delivered high‑profile projects for clients like LEGO and Meta and can take ideas from concept to launch. I’m exploring ethical, locally run AI tech to create unique experiences. My technical focus includes Unity engine specialization, scripting, level prototyping, animation, UI, and timelines; I also work with three.js, Godot, PlayCanvas, and Meta Horizons Worlds. I’m comfortable with languages like C#, TypeScript, Python, and Yarn Spinner, and I enjoy game play design and code, rapid UI/UX prototyping, and building efficient asset pipelines. Video portfolio available here : _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi, I’m Oliver Carson, a Unity 3D Game Developer based in Plymouth, UK (open to remote work). I have over 15 years of experience in the industry, specializing in C# scripting, UI implementation, gameplay mechanics, and cross‑platform optimization for mobile, WebGL, and VR. I’ve delivered high‑profile projects for clients like LEGO and Meta and can take ideas from concept to launch.

I’m exploring ethical, locally run AI tech to create unique experiences. My technical focus includes Unity engine specialization, scripting, level prototyping, animation, UI, and timelines; I also work with three.js, Godot, PlayCanvas, and Meta Horizons Worlds. I’m comfortable with languages like C#, TypeScript, Python, and Yarn Spinner, and I enjoy game play design and code, rapid UI/UX prototyping, and building efficient asset pipelines.

Video portfolio available here : Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Japanese
Beginner
English
Fluent

Work Experience

Unity Game Developer at Sizeable Games
May 1, 2014 - Present
Lead technical contractor delivering high-performance Unity solutions for diverse clients. Engineered a LEGO WebGL battle-royal style racing game with complex customization, quest systems, and cutscenes. Developed hyper-casual mobile titles and optimized asset pipelines. Built LoopBoosters in Meta Horizon Worlds, a fast-paced, multi-layer, Sonic-like platforming speedrun experience; collaborated with Blueflame Digital on serious games, installations, and mobile apps.
Game Developer at Remode
April 1, 2011 - March 1, 2014
Lead Gameplay Coder translating design documents into functional C# systems. Primary technical contact for the art team to ensure seamless asset integration and performance. Mentored junior developers on Unity and C# optimization.
Software Developer at Moofu
April 1, 2008 - November 1, 2010
Developed 3D visualization and marketing applications using Unity and C#. Maintained and updated legacy applications using Flash AS3 and Flex.

Education

Bachelor of Science in Digital Art and Technology at Plymouth University
January 11, 2030 - January 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment