Available to hire
Hi, I’m Olivia Barcan. I’m a QA professional with a long-standing passion for video games, growing from a QA tester at Ubisoft to a Senior Development Tester, and most recently a QA Specialist at tinyBuild GAMES. My career in the game industry has helped me develop creativity, leadership, self-management, and technical skills. I started in 2010 and have since worked closely with programmers and designers across multiple studios, contributing to testing efforts on numerous projects and platforms, including VR. I’m a team player, problem solver, and I thrive when given autonomy to drive quality forward.
Skills
Experience Level
Language
Romanian, Moldavian, Moldovan
Fluent
English
Advanced
French
Beginner
Italian
Beginner
Spanish; Castilian
Beginner
Work Experience
QA Specialist at tinyBuild GAMES
July 1, 2021 - November 1, 2023QA Specialist responsible for thorough testing across TinyBuild titles, including VR; creates detailed reports, reproduces difficult issues, and conducts in-depth bug investigations. Works closely with programmers and designers, coordinating with internal and external teams, and leveraging testing hardware. Demonstrates adaptability across genres and platforms and contributes to test planning and documentation while maintaining high-quality standards.
QA Lead at FitXR
November 1, 2019 - April 1, 2021Led QA activities, defining test strategies, coordinating test plans, and collaborating with cross-functional teams to ensure quality across VR fitness titles. Implemented monitoring and reporting practices and mentored QA team members to improve overall testing efficiency.
Senior QA Tester at Minilab Studios
September 1, 2018 - November 1, 2019Senior QA tester responsible for test planning, execution, and reporting across multiple projects. Collaborated with developers and designers to identify issues, reproduce bugs, and verify fixes; contributed to improving QA processes and documentation.
Senior QA Tester at BIGUMAKU LTD
September 1, 2018 - November 1, 2019Senior QA tester overseeing test cases, bug tracking, and defect verification. Coordinated with cross-functional teams to ensure quality across titles and platforms, including VR considerations where applicable.
Senior Development Tester at Ubisoft
June 1, 2010 - September 1, 2016Started as QA Tester and progressed to Development Tester within Production. Coordinated a small team across multiple studios, conducted tests, and managed databases (Jira). Created test cases and documentation; supported various internal tools and platforms, including PS3/PS4/XboxOne/Wii/WiiU. Contributed to design discussions and post-mortems for multiple projects, including Watch Dogs 2 and Ghost Recon Wildlands.
Tools Support Specialist at Ubisoft
November 1, 2014 - March 1, 2015Provided support for an internal animator tool similar to 3DMax/Maya; created test cases in TestRail and offered design/functionality suggestions; assisted with tooling across productions.
Education
Technician in Agricultural and Food Industry at Liceul Tehnic de Industrie Alimentara 'Dumitru Motoc'
January 1, 2002 - January 1, 2006General School at Scoala Generala Mircea Santimbreanu nr 139
January 11, 2030 - January 26, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
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