Available to hire
I’m passionate about visual storytelling and the creative technology that brings ideas to life. With a background in animation from Animschool and continued professional development as an environment artist, I’ve cultivated a versatile skill set that spans both 2D and 3D disciplines from concept art and digital matte painting to modelling, look development, lighting, and rendering. As a generalist, I’ve developed a flexible and solutions-focused approach, which I believe is especially valuable in fast-paced ad agency environments where creative agility and technical range are key.
Experience Level
Expert
Work Experience
Environment Artist at Flying Bark Production
November 1, 2023 - July 1, 2025Created procedural environments and tools using Houdini to streamline world-building workflows. Modeled high-quality 3D assets and props to meet the show's visual and technical standards. Performed set dressing to enhance scene composition, storytelling, and visual depth. Collaborated with environment, lighting, and layout teams to maintain consistency across large-scale animated scenes. Contributed to a high-profile, internationally yet-to-be released Netflix animated production.
Environment Generalist at Misc Studios
January 1, 2023 - July 1, 2023Created high-quality matte paintings for environments, integrating seamlessly into live-action and CG shots. Produced basic 3D models and assets to support visual effects workflows. Contributed to major projects including The Creator, Nautilus, Bodies, and multiple high-profile TV series. Worked closely with compositing and CG teams to ensure artistic and technical consistency across shots.
Environment Generalist/DMP Artist at Moving Picture Company
February 1, 2022 - November 1, 2022Delivered digital matte paintings and 3D models for high-profile productions, ensuring seamless integration into VFX shots. Projects included House of the Dragon, Silo, Disenchanted, and Bardo, collaborating with compositing and CG departments to achieve consistent visual style and realism.
Concept Artist at The Walt Disney Company
January 1, 2021 - October 1, 2021Worked on environment concept art for MUFASA: The Lion King.
Digital Mattepainter at Tiny Island Productions
October 1, 2019 - November 1, 2019Contributed to a VR showcase project.
Concept Artist at ConsenSys
December 1, 2017 - February 1, 2018Created concept art for the Celarius Interactive Universe.
Concept Artist at Kendu Films
November 1, 2017 - December 1, 2017Developed concept art and color keys for a feature film.
Concept Artist at Electric South
June 1, 2017 - October 1, 2017Created concept art for an unannounced VR project.
Concept Artist at EngineHouse VFX
May 1, 2017 - June 1, 2017Developed concept art for a bottle water commercial.
Education
Qualifications
Industry Experience
Media & Entertainment, Professional Services
Experience Level
Expert
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