Hi, I’m Ònia Sancho, a UX/UI Designer & Design Chapter Lead based in Zürich, Switzerland, and I’m eligible to work here with a Permit B. I have 10 years of experience shaping user-centered digital products through empathy, research, prototyping and usability testing. I’ve worked in both B2B and B2C environments, and I love collaborating in cross-functional teams while staying up to date with AI-driven design and spatial design trends. I thrive in fast-paced environments where product decisions must balance user needs with technical constraints and business goals. I enjoy leading design initiatives, mentoring junior designers, and driving adoption of thoughtful design systems across platforms.

Ònia Sancho

Hi, I’m Ònia Sancho, a UX/UI Designer & Design Chapter Lead based in Zürich, Switzerland, and I’m eligible to work here with a Permit B. I have 10 years of experience shaping user-centered digital products through empathy, research, prototyping and usability testing. I’ve worked in both B2B and B2C environments, and I love collaborating in cross-functional teams while staying up to date with AI-driven design and spatial design trends. I thrive in fast-paced environments where product decisions must balance user needs with technical constraints and business goals. I enjoy leading design initiatives, mentoring junior designers, and driving adoption of thoughtful design systems across platforms.

Available to hire

Hi, I’m Ònia Sancho, a UX/UI Designer & Design Chapter Lead based in Zürich, Switzerland, and I’m eligible to work here with a Permit B. I have 10 years of experience shaping user-centered digital products through empathy, research, prototyping and usability testing. I’ve worked in both B2B and B2C environments, and I love collaborating in cross-functional teams while staying up to date with AI-driven design and spatial design trends.

I thrive in fast-paced environments where product decisions must balance user needs with technical constraints and business goals. I enjoy leading design initiatives, mentoring junior designers, and driving adoption of thoughtful design systems across platforms.

See more

Language

Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
English
Advanced
French
Advanced
German
Beginner

Work Experience

Senior UX/UI Product Designer at Shoptimus AI
July 1, 2025 - Present
-Co-defined product vision and feature prioritization directly with founders in a fast-paced startup environment. -Acted as the sole UX/UI designer, building a comprehensive white-label design system from scratch. -Shaped early product decisions by balancing user needs, technical constraints, and business goals. -Participated in user research to inform and optimize complex, AI-driven workflows. -Delivered high-fidelity Figma assets, interactive prototypes, and detailed micro-interactions. -Collaborated closely with engineering to ensure seamless handoffs and fast iteration cycles, contributing to front-end implementation through vibe coding. -Drove core feature adoption from 29% to 50% of recurring users engaging with +3 core features, while successfully reducing non-engaged users from 71% to 48%.
Senior UX/UI Designer at Shoptimus AI
June 1, 2025 - Present
Sole UX/UI designer; built a white-label design system; shaped product decisions early, balanced user needs with technical constraints and business goals. Participated in user research to inform AI-driven workflows. Delivered Figma assets, interactive prototypes and microinteractions. Collaborated with engineering to ensure seamless handoff and fast iteration cycles. Contributed to frontend implementation.
UX/UI Designer & Design Chapter Lead at ISDIN
March 1, 2022 - January 1, 2025
Led design strategy, design system development and UX work for ISDIN, including launching a B2C e-commerce platform and integrating a loyalty program; mentored junior designers, conducted usability tests, delivered design system components, and collaborated with engineering to improve decision-making through clear data visuals.
UX/UI Designer at ISDIN
April 1, 2020 - March 1, 2022
Designed and launched the B2C Loyalty Program from scratch (400K members). Achieved 25,000 monthly active users and a 30% reward redemption rate. Led transformation of complex B2B data into clear dashboards, enabling better decision-making. Mentored junior designers, conducted usability tests, and contributed to the Design System.
UX/UI Designer & Design Chapter Lead at ISDIN (Leading Pharmaceutical company)
April 1, 2020 - January 1, 2025
-E-Commerce Launch: Designed ISDIN's first e-commerce platform from scratch, successfully deploying it across multiple international markets for a brand generating €569M in revenue (2023). -Integrated the e-commerce platform with the brand's loyalty program, driving a 20% increase in Average Order Value (AOV) and achieving an 83% registration rate. -Designed and launched the B2C Loyalty Program from scratch (400K members). Achieved 25.000 monthly active users and a 30% reward redemption rate. -Design Excellence: Achieved outstanding user satisfaction metrics, including an 85 NPS (Net Promoter Score) and a 90% QX Score in visual appearance. -B2B Dashboards: Led the transformation of complex data structures into clean, intuitive dashboards, enabling B2B teams to improve data-driven decision-making. -Leadership & Strategy: Led overall design strategy, mentored junior designers, conducted extensive usability testing, and actively contributed to the global Design System.
Art Director & UX/UI Designer at Evil Love / The Back Room — McCann / TBWA / Drop&Vase / Tiempo BBDO
March 1, 2015 - April 1, 2020
Co-defined product vision and feature prioritization in a fast-paced startup environment; built a white-label design system from scratch; led early product decisions, balanced user needs with technical constraints and business goals; participated in user research for AI-driven workflows; delivered Figma assets, interactive prototypes and microinteractions; collaborated closely with frontend engineers; contributed to frontend implementation through vibe coding; drove feature adoption from 29% to 50% of recurring users engaging with 3+ core features, while reducing non-engaged users from 71% to 48%.
Digital Advertising Art Director and UX/UI at McCann, YBWA, Drop&Vase, BBDO, Evil Love (Advertising Agencies)
March 1, 2015 - April 1, 2020
-Campaign Art Direction: Developed the creative and art concepts for major digital marketing campaigns for high-profile brands, including Nissan, Aldi, and Wallapop. -Public Sector Projects: Conceptualized and led the visual design for strategic digital campaigns and initiatives for the Government of Catalonia (Generalitat de Catalunya). -UI/UX Focus: Spearheaded creative and visual direction with a strong focus on user experience (UX), ensuring that campaign landing pages and digital products were both visually stunning and highly intuitive.
Art Director and UX/UI Designer at Evil Love | The Back Room — McCann | TBWA Drop&Vase | Tiempo BBDO
January 1, 2015 - April 1, 2020
Co-defined product vision and feature prioritization with founders in a fast-paced startup environment. Sole UX/UI designer; built a white-label design system. Shaped product decisions early, balancing user needs, technical constraints and business goals. Participated in user research to inform AI-driven workflows. Delivered Figma assets, interactive prototypes and microinteractions. Collaborated closely with engineering for seamless handoff and fast iteration cycles. Drove feature adoption from 29% to 50% of recurring users engaging with 3+ core features, while reducing non-engaged users from 71% to 48%.
Art Director / Designer at Campaign work for Nissan, Aldi, Wallapop; Government of Catalonia (Digital campaigns)
January 1, 2012 - December 31, 2016
Developed art direction and creative concepts for digital campaigns; led visual and UX design for digital campaigns with a focus on public sector projects for the Government of Catalonia.

Education

Postgraduate in UX/Ul Design at IDEP Barcelona
October 1, 2019 - July 1, 2020
Behavioral Design Bootcamp at The Behavioral School (Madrid)
February 1, 2026 - May 1, 2026
Design of Interactive Interfaces (UX/UI) at LCI Barcelona
January 1, 2018 - December 22, 2018
Degree in Advertising and Public Relations at Blanquerna Ramon Llull
September 1, 2012 - June 1, 2016
Erasmus at Hanzehogeschool Groningen
January 1, 2016 - July 1, 2016
Behavioral Design Bootcamp at The Behavioral School
January 11, 2030 - June 16, 2026
Post graduate in UX/UI Design at IDEP Barcelona
January 11, 2030 - June 16, 2026
Design of Interactive Interfaces (UX/UI) at LCI Barcelona
January 11, 2030 - June 16, 2026
Degree in Advertising and Public Relations at Universitat Ramon Llull
January 11, 2030 - June 16, 2026
Erasmus at Hanzehogeschool Groningen
January 11, 2030 - June 16, 2026
Behavioral Design Bootcamp at The Behavioral School
January 11, 2030 - June 16, 2026
Postgraduate in UX/UI Design at IDEP Barcelona
January 11, 2030 - June 16, 2026
Design of Interactive Interfaces (UX/UI) at LCI Barcelona
January 11, 2030 - June 16, 2026
Degree in Advertising and Public Relations at Universitat Ramon Llull
January 11, 2030 - June 16, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Government, Education