Available to hire
I’m a lead software developer with 12 years of experience building games and production applications, primarily using Unity and C#. Throughout my career I’ve worked on large-scale mobile titles as well as smaller innovative projects, leading development, designing architecture, and implementing complex gameplay systems. I have extensive experience in cross-platform development across iOS, Android, Web, and PC, as well as backend integrations and live-service systems.
Skills
Language
English
Fluent
Hebrew (modern)
Fluent
Arabic
Intermediate
Work Experience
Lead Unity Developer at InnPlay
June 1, 2024 - PresentTechnical owner of the company’s main Unity title (‘Animals & Coins’). Developed the company’s server-side using Go. Led code reviews, refactoring efforts, and performance optimization initiatives.
Lead Unity Developer at JustPlay
March 1, 2020 - June 1, 2024Created and developed the company’s game ('1v1') for iOS, Android, and Web platforms in Unity/C#. Built server-side using TypeScript on Firebase. Led code reviews, integration, and architecture decisions.
Senior Unity Developer at Moon Active
January 1, 2019 - February 1, 2020Developed the company's main game ('Coin Master') for iOS, Android and Amazon platforms in Unity using C#, including analytics and DB integration. Managed native Android code and in-house plugins. Led major game features from concept to development.
Senior Unity Developer at Halo-Labs
April 1, 2018 - December 1, 2018Developed Unity plugin to transfer JS (A-Frame) scenes to Unity. Integrated Editor-mode import of formats (GIF, GLTF, SVG) into Unity. Implemented auto-update and import features using Unity Editor GUI scripting. Programmed product backend using Node.js and React.
Lead Unity Developer at NOKO BOT
December 1, 2016 - April 1, 2018Programmed indie games and applications for Android and iOS on Unity using C#. Led a team of 5-7 people, including programmers, animators, and 3D designers. Built data storage/management systems for online applications. Programmed VR/AR applications for various customers.
CTO & Co-Founder at IWAY
April 1, 2017 - August 1, 2017Developed a motion-based VR platform that combined fitness with gaming. In charge of the company’s technical side, including software and hardware.
Web Applications Developer at Freelancer
October 1, 2015 - May 1, 2016Developed, tested, and deployed scalable and modular web applications for clients including Psagot and Bituah Yashir.
Back and Front-End Developer at AGATA SOLUTIONS
January 1, 2014 - January 1, 2015Programmed on Linux servers using PHP and Python. Designed and developed the company product with JS and PHP. Monitored and updated back-end data via PHP-MySQL integrations.
Senior Unity Developer at MoonActive
January 1, 2019 - February 1, 2020Developed the company's main game (‘Coin Master’) for iOS, Android and Amazon platforms in Unity using C#, including analytics and DB integration. Developed and managed native Android code and in-house plugins. In charge of major game features, from concept to development.
Back and Front-End Developer at AGA TA SOLUTIONS
January 1, 2014 - January 1, 2015Programmed on Linux servers using PHP and Python. Designed and developed the company product with JS and PHP. Monitored and updated back-end data by inter-communicating between PHP and MySQL.
Web Applications Developer (Freelancer) at Freelancer
October 1, 2015 - May 1, 2016Developed, tested, and deployed scalable and modular web applications for clients such as Psagot and Bituah Yashir.
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Multiplayer battle royale game where I served as Lead Developer, owning core gameplay systems, architecture, and live operations while scaling the game to over 1M daily active users at its peak
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