Hello, I’m Omur, a dedicated game programmer and designer based in the Netherlands. Specialising in the development of mobile games; including casual, hyper-casual, arcade, and puzzle genres. I am proficient in C#, Java, and Unity. My recent notable contributions include the development of acclaimed titles such as Cut The Rope Remastered and My Tamagotchi Forever. My experience spans a variety of projects, from prototyping puzzles and clicker games to developing platformers and turn-based RPGs. I excel in UI design, editor scripting, and event system programming, emphasising clean code, adherence to best practices, and the application of design patterns. My comprehensive skills also extend to game design, where I have effectively formulated game mechanics and gauging on players’ experiences. I am confident at refining existing systems and innovating new concepts to elevate gameplay and engagement.
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