🍿 I’ve contributed music and sound design for 135+ of Hollywood’s biggest advertising campaigns, including Godzilla x Kong, Marvel's Guardians of The Galaxy Vol. 3, Avengers: Infinity War, Dune, Venom 2, Blade Runner 2049, Monster Hunter, SonIc The Hedgehog, Tomb Raider, Dunkirk, Teenage Mutant Ninja Turtles, Jurassic World, and Spider-Man to name a few. I’ve produced sound design toolkits used by editors in Warner Bros. campaigns like Furiosa: A Mad Max Saga and Shazam: Fury of The Gods. 🎮 Additionally, I've also worked directly with EA scoring select Apex Legends trailers; other game campaigns featuring my work include XBOX, Mortal Kombat 11, Call of Duty: Advanced Warfare, and Call of Duty: Black Ops 2. In the last few years, I've devoted my time to learning everything I can about game audio. Recently, I completed Berklee’s Game Audio Design and Production certificate while also mastering Wwise and FMOD implementation at Vancouver’s School of Video Game Audio. 🏆 𝗔𝘄𝗮𝗿𝗱𝘀: 2022 Gold CLIO | Winner | Top Gun: Maverick 2021 Gold CLIO | Winner | Cherry 2021 Golden Trailer Award | Winner | Cherry 2019 Golden Trailer Award | Winner | Mary Poppins Returns 2016 Gold CLIO | Winner | Kong: Skull Island

OscarF

PRO

🍿 I’ve contributed music and sound design for 135+ of Hollywood’s biggest advertising campaigns, including Godzilla x Kong, Marvel's Guardians of The Galaxy Vol. 3, Avengers: Infinity War, Dune, Venom 2, Blade Runner 2049, Monster Hunter, SonIc The Hedgehog, Tomb Raider, Dunkirk, Teenage Mutant Ninja Turtles, Jurassic World, and Spider-Man to name a few. I’ve produced sound design toolkits used by editors in Warner Bros. campaigns like Furiosa: A Mad Max Saga and Shazam: Fury of The Gods. 🎮 Additionally, I've also worked directly with EA scoring select Apex Legends trailers; other game campaigns featuring my work include XBOX, Mortal Kombat 11, Call of Duty: Advanced Warfare, and Call of Duty: Black Ops 2. In the last few years, I've devoted my time to learning everything I can about game audio. Recently, I completed Berklee’s Game Audio Design and Production certificate while also mastering Wwise and FMOD implementation at Vancouver’s School of Video Game Audio. 🏆 𝗔𝘄𝗮𝗿𝗱𝘀: 2022 Gold CLIO | Winner | Top Gun: Maverick 2021 Gold CLIO | Winner | Cherry 2021 Golden Trailer Award | Winner | Cherry 2019 Golden Trailer Award | Winner | Mary Poppins Returns 2016 Gold CLIO | Winner | Kong: Skull Island

Available to hire

🍿 I’ve contributed music and sound design for 135+ of Hollywood’s biggest advertising campaigns, including Godzilla x Kong, Marvel’s Guardians of The Galaxy Vol. 3, Avengers: Infinity War, Dune, Venom 2, Blade Runner 2049, Monster Hunter, SonIc The Hedgehog, Tomb Raider, Dunkirk, Teenage Mutant Ninja Turtles, Jurassic World, and Spider-Man to name a few.

I’ve produced sound design toolkits used by editors in Warner Bros. campaigns like Furiosa: A Mad Max Saga and Shazam: Fury of The Gods.

🎮 Additionally, I’ve also worked directly with EA scoring select Apex Legends trailers; other game campaigns featuring my work include XBOX, Mortal Kombat 11, Call of Duty: Advanced Warfare, and Call of Duty: Black Ops 2.

In the last few years, I’ve devoted my time to learning everything I can about game audio. Recently, I completed Berklee’s Game Audio Design and Production certificate while also mastering Wwise and FMOD implementation at Vancouver’s School of Video Game Audio.

🏆 𝗔𝘄𝗮𝗿𝗱𝘀:

2022 Gold CLIO | Winner | Top Gun: Maverick

2021 Gold CLIO | Winner | Cherry

2021 Golden Trailer Award | Winner | Cherry

2019 Golden Trailer Award | Winner | Mary Poppins Returns

2016 Gold CLIO | Winner | Kong: Skull Island

See more

Experience Level

Intermediate
Intermediate

Language

English
Fluent
Spanish; Castilian
Fluent
French
Beginner

Work Experience

Lead Composer/ Sound Designer at The Waffle Robot Army
August 8, 2021 - Present
Spearheaded the production of 10+ albums including sound design toolkits used by editors for Furiosa: A Mad Max Saga and Shazam! Fury of The Gods and music used for Star Wars: Andor, Mission Impossible: Dead Reckoning, Dune: Awakening, amongst others.

Education

Film Scoring at UCLA
September 1, 2012 - September 1, 2013
Game Audio Design and Production at Berklee College of Music
September 9, 2023 - May 9, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Other
    paper Dune: Awakening

    I helped the composer of Dune: Awakening further trailerize and provide a cinematic sound design overlay for this and five other trailers for the campaign.

    paper Apex Legends: Defiance

    I wrote custom music while also trailerizing the song used in this trailer for Apex Legends.

    paper Kong: Skull Island

    I wrote the music for this CLIO-winning trailer.

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