DR

Deividas Rekesius

Available to hire

I'm a narrative-focused game designer with a passion for immersive storytelling.

About

I’m a narrative-focused game designer with a passion for immersive storytelling. I specialize in branching quest design, dialogue, and weaving narrative seamlessly into gameplay systems, while coordinating across design, art, and programming teams.

Over the last several years, I’ve shipped multiple indie MMOs, designed hundreds of characters and dialogs, wrote scripts for trailers and marketing posts, led cross-discipline teams in remote B2B environments, and mentored peers to improve workflow and morale. I love turning complex world-building ideas into engaging player experiences.

  • Joined March 2026

Languages

  • EnglishFluent
  • LithuanianFluent

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Projects · 1

Work experience

Lead Game Designer · Tavern Light GamesMay 2024 – Aug 2025 · 1 yr 4 mos

Led a team of seven within the Game Design department, ensuring a holistic approach by identifying technical limitations early with the programming team and coordinating with art and map design teams to begin work on schedule and meet deadlines. Shipped two MMO RPGs. Collaborated on system logic and asset configurations (traps & puzzles) and event triggers in a MORPG using VS Code. Led cross‑department meetings and delivered performance reviews to boost workflow and accountability.

Content Reviewer · MajorelJul 2022 – Jun 2023 · 1 yr

Reviewed thousands of ads against evolving Google guidelines; interpreted complex, ambiguous rules. Collaborated with QA to apply updates, clarified intent, and ensure consistent adherence to standards. Adapted to agile, rapidly evolving environments by shifting priorities to optimize workload across advertisement regions.

Story Writer · Tavern Light GamesJun 2022 – Apr 2024 · 1 yr 11 mos

Designed 10+ story quests across three regions, including multi-ending arcs with full voice acting. Coordinated with map designers and programmers during implementation. Authored narrative-focused development logs and refined pacing to align with gameplay. Collaborated with QA to polish regions.

Education

BA (Hons) Arts and Humanities - History & Philosophy · Nottingham Trent University2013 – 2018

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