I am a UI artist with experience in mobile game UI design, UI/UX, and 3D asset creation. I focus on designing clean, user-friendly, and consistent interfaces by creating wireframes, mockups, and interactive prototypes. I have collaborated with developers and game designers to improve player experience through iteration and user-centered design, applying rigorous UX research and iterative prototyping to deliver polished visuals and intuitive interfaces.

Oyku Sari

I am a UI artist with experience in mobile game UI design, UI/UX, and 3D asset creation. I focus on designing clean, user-friendly, and consistent interfaces by creating wireframes, mockups, and interactive prototypes. I have collaborated with developers and game designers to improve player experience through iteration and user-centered design, applying rigorous UX research and iterative prototyping to deliver polished visuals and intuitive interfaces.

Available to hire

I am a UI artist with experience in mobile game UI design, UI/UX, and 3D asset creation. I focus on designing clean, user-friendly, and consistent interfaces by creating wireframes, mockups, and interactive prototypes.

I have collaborated with developers and game designers to improve player experience through iteration and user-centered design, applying rigorous UX research and iterative prototyping to deliver polished visuals and intuitive interfaces.

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Language

German
Beginner
English
Advanced
Turkish
Fluent

Work Experience

3D/ Visual Designer at OtiLab OtiLab
September 30, 2024 - July 28, 2025
Created 3D models using both hard surface and organic modeling techniques. Optimized surface geometry for enhanced performance. Contributed to asset integration into Unity game environments.
3D/ Visual Designer at OtiLab
September 30, 2024 - July 24, 2025
Designed 3D environment and object-based assets for a mobile game using Blender. Contributed to level design in Unity, enhancing both the visual quality and gameplay functionality. Supported the design team with UI elements, marketing visuals, and promotional video content. Collaborated closely with developers to ensure visual consistency and performance optimization.
3D / Visual Designer at OTiLab
June 1, 2024 - September 1, 2024
Designed 3D environments and object-based assets for a mobile game using Blender; collaborated with the design and development teams to improve visual quality and gameplay clarity; supported UI elements and in-game visuals.
Product Designer at Codeo Codeo.com
September 30, 2023 - July 28, 2025
Designed 3D environment and object-based assets for a mobile game using Blender. Contributed to level design in Unity, enhancing both the visual quality and gameplay functionality. Supported the design team with UI elements, marketing visuals, and promotional video content. Collaborated closely with developers to ensure visual consistency and performance optimization.
Product Designer at Codeo
September 30, 2023 - July 24, 2025
Created 3D models using both hard surface and organic modeling techniques. Optimized surface geometry for enhanced performance. Contributed to asset integration into Unity game environments.
Product Designer at Hidrolift Hidrolift.com
September 30, 2022 - July 28, 2025
Worked on the design and production process of hydraulic cylinders. Gained practical experience in production line processes and technologies. Collaborated with the production team to ensure design feasibility and efficiency.
Product Designer at Hidrolift
September 30, 2022 - July 24, 2025
Worked on the design and production process of hydraulic cylinders. Gained practical experience in production line processes and technologies. Collaborated with the production team to ensure design feasibility and efficiency.

Education

Industrial Design at Middle East Technical University
January 1, 2019 - December 31, 2024
Industrial Design at Middle East Technical University METU
January 1, 2019 - December 31, 2024
Bachelor of Industrial Design at Middle East Technical University, Turkey
January 1, 2019 - January 1, 2024
Design Studies (UI/UX, 3D Modeling) at University of Europe for Applied Sciences, Germany
January 1, 2024 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Manufacturing, Software & Internet, Media & Entertainment