I'm a passionate 3D Generalist with a focus on environment creation and asset development for animation. With five years of experience, I've enjoyed blending creativity with technical skills to bring environments to life, especially in animation projects. I thrive in collaborative settings and believe in the power of great storytelling through visuals.

Pablo Ramacciotti

I'm a passionate 3D Generalist with a focus on environment creation and asset development for animation. With five years of experience, I've enjoyed blending creativity with technical skills to bring environments to life, especially in animation projects. I thrive in collaborative settings and believe in the power of great storytelling through visuals.

Available to hire

I’m a passionate 3D Generalist with a focus on environment creation and asset development for animation. With five years of experience, I’ve enjoyed blending creativity with technical skills to bring environments to life, especially in animation projects. I thrive in collaborative settings and believe in the power of great storytelling through visuals.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Asset Layout Artist at Santa Sombra
January 1, 2026 - Present
Layout, modeling, and texturing of 3D assets, camera and object animation, optimization for Unreal Engine 5.
3D Object Layout Artist at Calm el último cuento de Horacio Quiroga
January 1, 2025 - December 31, 2025
Layout and animation of 3D objects, texturing in Blender.
VFX Artist at Osvaldo Pons Documentary
January 1, 2024 - December 31, 2024
VFX using Gaussian Splatting, tracking, animation, and compositing in After Effects.
3D Environment Designer at Superchance
January 1, 2024 - December 31, 2024
3D environment design with a 2D aesthetic. Modeling, texturing, and camera layout using Blender and Grease Pencil.
VR Experience Developer at Città Dolente
January 1, 2024 - December 31, 2024
Visual development, environment modeling and texturing, and 3D character animation.
Layout & Animation Artist at Calm, el último cuento de Horacio Quiroga
January 1, 2023 - Present
Worked on layout and 3D texturing for an animation project, ensuring a cohesive visual style.
2D Animated Series Layout Artist at Yo te adopto
January 1, 2023 - December 31, 2023
Layout and character rigging in After Effects for a 2D animated series.
3D Artist at Santa Sombra
January 1, 2022 - Present
Animated in Blender for a playable project in UE5, focusing on animation and scene development.
2D Animated Series Layout Artist at Alumnitos
January 1, 2022 - December 31, 2022
Layout and character rigging in After Effects for a 2D animated series.
3D Generalist at Indie Films
January 1, 2021 - January 1, 2026
Developed environments in Unreal Engine for in-camera VFX production. Worked on modeling and rigging of assets for games and advertising with a focus on pipeline integration between Blender, UE, and Adobe.
3D Generalist / Virtual Prod at Indie Films
January 1, 2021 - January 1, 2026
Development of environments in Unreal Engine for in-camera VFX production. Implementation of real-time scenes using Blueprints, shaders, and animation. Modeling, rigging, and animation of assets for games and advertising.

Education

Bachelor’s Degree in Film and Television at UNC
January 1, 2021 - January 1, 2025
Bachelor's Degree in Film and Television at UNC
January 1, 2021 - January 1, 2025
Next Lab Generation Workshop at Next Lab
January 1, 2025 - December 31, 2025

Qualifications

Next Lab Generation Workshop
January 1, 2025 - January 1, 2025

Industry Experience

Other, Media & Entertainment, Education