Available to hire
I’m a passionate 3D Generalist with a focus on environment creation and asset development for animation. With five years of experience, I’ve enjoyed blending creativity with technical skills to bring environments to life, especially in animation projects. I thrive in collaborative settings and believe in the power of great storytelling through visuals.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
3D Asset Layout Artist at Santa Sombra
January 1, 2026 - PresentLayout, modeling, and texturing of 3D assets, camera and object animation, optimization for Unreal Engine 5.
3D Object Layout Artist at Calm el último cuento de Horacio Quiroga
January 1, 2025 - December 31, 2025Layout and animation of 3D objects, texturing in Blender.
VFX Artist at Osvaldo Pons Documentary
January 1, 2024 - December 31, 2024VFX using Gaussian Splatting, tracking, animation, and compositing in After Effects.
3D Environment Designer at Superchance
January 1, 2024 - December 31, 20243D environment design with a 2D aesthetic. Modeling, texturing, and camera layout using Blender and Grease Pencil.
VR Experience Developer at Città Dolente
January 1, 2024 - December 31, 2024Visual development, environment modeling and texturing, and 3D character animation.
Layout & Animation Artist at Calm, el último cuento de Horacio Quiroga
January 1, 2023 - PresentWorked on layout and 3D texturing for an animation project, ensuring a cohesive visual style.
2D Animated Series Layout Artist at Yo te adopto
January 1, 2023 - December 31, 2023Layout and character rigging in After Effects for a 2D animated series.
3D Artist at Santa Sombra
January 1, 2022 - PresentAnimated in Blender for a playable project in UE5, focusing on animation and scene development.
2D Animated Series Layout Artist at Alumnitos
January 1, 2022 - December 31, 2022Layout and character rigging in After Effects for a 2D animated series.
3D Generalist at Indie Films
January 1, 2021 - January 1, 2026Developed environments in Unreal Engine for in-camera VFX production. Worked on modeling and rigging of assets for games and advertising with a focus on pipeline integration between Blender, UE, and Adobe.
3D Generalist / Virtual Prod at Indie Films
January 1, 2021 - January 1, 2026Development of environments in Unreal Engine for in-camera VFX production. Implementation of real-time scenes using Blueprints, shaders, and animation. Modeling, rigging, and animation of assets for games and advertising.
Education
Bachelor’s Degree in Film and Television at UNC
January 1, 2021 - January 1, 2025Bachelor's Degree in Film and Television at UNC
January 1, 2021 - January 1, 2025Next Lab Generation Workshop at Next Lab
January 1, 2025 - December 31, 2025Qualifications
Next Lab Generation Workshop
January 1, 2025 - January 1, 2025Industry Experience
Other, Media & Entertainment, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
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