3D Generalist specialized in environment creation, layout, and asset development for animation and audiovisual production. Experience in production pipelines combining Blender and Unreal Engine 5, integrating modeling, texturing, animation, and rendering across both offline and real-time workflows.

PABLO RAMACCIOTTI

3D Generalist specialized in environment creation, layout, and asset development for animation and audiovisual production. Experience in production pipelines combining Blender and Unreal Engine 5, integrating modeling, texturing, animation, and rendering across both offline and real-time workflows.

Available to hire

3D Generalist specialized in environment creation, layout, and asset development for animation and audiovisual production. Experience in production pipelines combining Blender and Unreal Engine 5, integrating modeling, texturing, animation, and rendering across both offline and real-time workflows.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Generalist / Virtual Prod at Indie Films
January 1, 2021 - January 1, 2026
Development of environments in Unreal Engine for in-camera VFX production. Implementation of real-time scenes using Blueprints, shaders, and animation. Modeling, rigging, and animation of assets for games and advertising.
2D Animated Series Layout Artist at Alumnitos
January 1, 2022 - December 31, 2022
Layout and character rigging in After Effects for a 2D animated series.
2D Animated Series Layout Artist at Yo te adopto
January 1, 2023 - December 31, 2023
Layout and character rigging in After Effects for a 2D animated series.
VR Experience Developer at Città Dolente
January 1, 2024 - December 31, 2024
Visual development, environment modeling and texturing, and 3D character animation.
3D Environment Designer at Superchance
January 1, 2024 - December 31, 2024
3D environment design with a 2D aesthetic. Modeling, texturing, and camera layout using Blender and Grease Pencil.
VFX Artist at Osvaldo Pons Documentary
January 1, 2024 - December 31, 2024
VFX using Gaussian Splatting, tracking, animation, and compositing in After Effects.
3D Object Layout Artist at Calm el último cuento de Horacio Quiroga
January 1, 2025 - December 31, 2025
Layout and animation of 3D objects, texturing in Blender.
3D Asset Layout Artist at Santa Sombra
January 1, 2026 - Present
Layout, modeling, and texturing of 3D assets, camera and object animation, optimization for Unreal Engine 5.

Education

Bachelor’s Degree in Film and Television at UNC
January 1, 2021 - January 1, 2025

Qualifications

Next Lab Generation Workshop
January 1, 2025 - January 1, 2025

Industry Experience

Other