I’m a 2D artist and illustrator focused on character design and concept art, with hands-on professional experience creating visual assets for slot game development. I develop concepts, collectibles, icons, and typography while keeping strong visual consistency with project themes and art direction. I collaborate smoothly in remote, international environments—translating creative briefs into production-ready artwork and incorporating feedback from art directors through review cycles. My background blends digital painting and anatomy with traditional oil painting, supporting both stylized and realistic character work.

Filipe Parente

I’m a 2D artist and illustrator focused on character design and concept art, with hands-on professional experience creating visual assets for slot game development. I develop concepts, collectibles, icons, and typography while keeping strong visual consistency with project themes and art direction. I collaborate smoothly in remote, international environments—translating creative briefs into production-ready artwork and incorporating feedback from art directors through review cycles. My background blends digital painting and anatomy with traditional oil painting, supporting both stylized and realistic character work.

Available to hire

I’m a 2D artist and illustrator focused on character design and concept art, with hands-on professional experience creating visual assets for slot game development. I develop concepts, collectibles, icons, and typography while keeping strong visual consistency with project themes and art direction.

I collaborate smoothly in remote, international environments—translating creative briefs into production-ready artwork and incorporating feedback from art directors through review cycles. My background blends digital painting and anatomy with traditional oil painting, supporting both stylized and realistic character work.

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Language

English
Advanced
Japanese
Beginner
Portuguese
Fluent

Work Experience

Designer, Production, Illustration and Layout at ThePlayer.com
February 1, 2022 - October 24, 2025
Designer, production, illustration and layout for books and advertising campaigns.
2D Artist at 4ThePlayer.com
June 1, 2021 - February 28, 2022
Created 2D visual assets for slot game projects, including character concepts, collectibles, icons, and typography. Developed artwork from creative briefs and visual references while maintaining theme consistency and art direction standards. Collaborated with art directors to incorporate feedback and refine assets during production reviews. Worked remotely with a London-based studio, communicating in English across time zones.
Designer at ThePlayer.com
June 1, 2021 - February 1, 2022
Production, illustration and layout for books and advertising campaigns.
Portfolio Producer / Designer at Renato Ferrarri
January 1, 2016 - December 31, 2019
Portfolio production, design, development and finalization of packaging for major Brazilian brands such as H. Stern (jewelry), Granado (perfume) and Isabella Capeto (fashion).
Portfolio Development at Black Fox
January 1, 2015 - December 31, 2016
Portfolio development.
Designer at MEDGRUPO
May 1, 2010 - September 30, 2010
Produced illustrations and page layouts for educational books and advertising materials.
Freelance Artist at Holus!
August 1, 2009 - October 24, 2025
Follow my ArtStation profile to check updates on my artwork.
Product Designer at Holus!
May 1, 2009 - August 31, 2009
Designed and finalized packaging solutions for Brazilian brands including H.Stern, Granado, and Isabela Capeto.
Artist at Holus!
May 1, 2009 - August 1, 2009
Follow my ArtStation profile to check up dates on my artwork.

Education

Degree in Industrial Design at Universidade Estácio de Sá
January 11, 2030 - October 24, 2025
Degree in Industrial Design at Universidade Estácio de Sá
January 11, 2030 - January 27, 2026
Degree in Industrial Design at Universidade Estácio de Sá
January 11, 2030 - June 16, 2026
Bachelor's Degree in Industrial Design (Visual Communication) at Universidade Estácio de Sá
January 1, 2010 - January 1, 2010
Realistic Painting Studio at Renato Ferrari
January 1, 2016 - January 1, 2019
Digital Art, Drawing & Painting Mentorship at Ursula Dorada
January 1, 2018 - January 1, 2018
Digital Painting & Concept Art at Blackfox
January 1, 2015 - January 1, 2016
Portfolio Development at ESPM
January 1, 2011 - January 1, 2011
Bachelor's Degree in Industrial Design (Visual Communication) at Universidade Estácio de Sá
January 1, 2010 - August 7, 2026

Qualifications

Advanced English
January 11, 2030 - June 16, 2026
Basic Japanese
January 11, 2030 - June 16, 2026
Realistic Painting Studio - Renato Ferrari
January 1, 2016 - December 31, 2019
Digital Art, Drawing & Painting Mentorship - Ursula Dorada
January 1, 2018 - August 7, 2026
Digital Painting & Concept Art - Blackfox
January 1, 2015 - December 31, 2016
Portfolio Development - ESPM
January 1, 2011 - August 7, 2026

Industry Experience

Media & Entertainment, Consumer Goods, Retail, Professional Services, Gaming, Software & Internet, Education