Hi, I’m Patrizio Spadoni, a Senior UI and 2D Artist with an art-focused career in the games industry since 2004. I’ve worked across UI design, vector/UI art, and 2D production for major studios and projects ranging from mobile and live games to PC titles, with strong experience leading UI efforts and collaborating closely with design and product teams.
I’m based in Pistoia, Tuscany, and I love shaping clear, player-friendly interfaces that feel polished and consistent across platforms. Alongside client work and studio roles, I’ve also taught Game UI Art, and I bring a blend of industry production experience, practical UI sensibility, and a designer’s eye for visual hierarchy, readability, and usability.
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