Available to hire
I’m a Brazilian 2D Artist with focus on games and books illustration, worked on several indie projects and made illustrations for some books too.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Fluent
Portuguese
Fluent
Work Experience
Library digital collection at ESPM
August 1, 2010 - September 29, 2025Responsible for cataloging and digitizing advertisements and graphic materials from the library's collection, creating graphic arts and publications for social media.
Graphic Designer at Maple Visual
June 30, 2015 - September 29, 2025Responsible for creating graphic materials, banners, flyers, business cards, logos, and layouts.
Videomaker at Babuíno Filmes
October 31, 2018 - September 29, 2025Camera operator, lighting, production, and video editing.
Monitor at SAGA School of Arts Game and Animation
March 31, 2020 - September 29, 2025Monitoring and replacement of classes on 2D and 3D digital art.
Designer and Social Media at Giacaglia Advogados
October 31, 2021 - September 29, 2025Creating arts and posts for social media, website and landing page layouts, and administration of Google Ads campaigns.
Technical Artist, Game Design, and Cutscene Animation at Flux Games
May 31, 2022 - September 29, 2025Created special intro and end-level cameras, character intro cameras; documented moves for characters; animated 2D cutscenes for Cobra Kai 2: Dojos Rising using Unity; project management via Discord and version control with SourceTree/Plastic; documented on ClickUp; followed Scrum.
Game Designer at Lucid Dreams
October 31, 2022 - September 29, 2025Creating, documenting, and implementing moves and mechanics for the Toyo NFT game, using Unity, Photoshop, Figma, Miro, Discord, Slack; organized with Scrum and Kanban.
Technical Editor - Senior Video Editor at GP Strategies
July 31, 2023 - September 29, 2025Editing training videos, graphic design pieces, motion design, and illustrations using the Adobe package (Premiere, Illustrator, Photoshop, InDesign).
Metadata Production Editor at Nielsen - Gracenote
July 31, 2025 - September 29, 2025Responsible for editing and configuring the TV channel schedules.
Graphic Designer at Maple Visual
September 1, 2010 - June 1, 2015Responsible for creating graphic materials, banners, fliers, business cards, logos, and layouts.
Videomaker at Babuíno Filmes
July 1, 2015 - October 1, 2018Camera operator, lighting, production, and video editing.
Monitor at SAGA School of Arts Game and Animation
September 1, 2019 - March 1, 2020Monitoring and replacement of classes on 2D and 3D digital art.
Designer and Social Media at Giacaglia Advogados
April 1, 2020 - October 1, 2021Responsible for creating arts and posts for social media, website and landing page layouts, and administration of Google Ads campaign.
Technical Artist, Game Design, and Cutscene animation at Flux Games
October 1, 2021 - May 1, 2022Creating special intro and end-level cameras, character intro cameras, development and documentation of special moves for characters, and animation of 2D cutscenes for Cobra Kai 2: Dojos Rising using Unity engine, Discord, versioning by SourceTree and Plastic, and documentation on ClickUp, through Scrum methodology.
Metadata Production Editor at Nielsen - Gracenote
August 1, 2023 - July 1, 2025Responsible for editing and configuring the TV channel schedules.
Education
Graphic Design with emphasis on Marketing at ESPM - Superior School of Advertising and Marketing
January 1, 2009 - July 1, 2011Film Direction at Inspiratorium - School of Cinema and Arts
August 1, 2011 - October 1, 2011Digital Art, Concept, and Illustration at Black Fox Studio
February 1, 2012 - February 1, 20133D modeling in Zbrush and Maya at SAGA - School of Arts Games and Animation
March 1, 2018 - September 1, 2019Modeling of fantastic creature in Zbrush at UNHIDE - Alex Oliver
September 1, 2019 - December 1, 2019Autodesk Maya / Pixologic Zbrush, modeling, and human anatomy at AXIS - Raul Sales/Victor Yamakado
January 1, 2020 - March 1, 2020Technologist in Digital Games at FMU / FIAM-FAAM University Center
January 1, 2022 - July 1, 2024Graphic Design with emphasis on Marketing at ESPM - Superior School of Advertising and Marketing
January 1, 2009 - July 1, 2011Film Direction at Inspiratorium - School of Cinema and Arts
August 1, 2011 - October 1, 20113D modeling in Zbrush and Maya at SAGA - School of Arts Games and Animation
March 1, 2018 - September 1, 2019Modeling of fantastic creature in Zbrush at UNHIDE - Alex Oliver
September 1, 2019 - December 1, 2019Autodesk Maya/Pixologic Zbrush, modeling, and human anatomy at AXIS - Raul Sales/Victor Yamakado
January 1, 2020 - March 1, 2020Technologist in Digital Games at FMU / FIAM-FAAM University Center
January 1, 2022 - July 1, 2024Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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