I began my career as a 3D artist before transitioning into AI video production. Together with a colleague, I created Hungary’s first AI television presenter, which was also among the first of its kind in Europe. I later produced cinematic AI videos for Delta, a Hungarian educational television program. Since then, I have continuously developed my skills, tested the latest AI technologies, and built a strong understanding of which tools and workflows deliver the best results for different types of projects.

PETŐ BÁLINT

I began my career as a 3D artist before transitioning into AI video production. Together with a colleague, I created Hungary’s first AI television presenter, which was also among the first of its kind in Europe. I later produced cinematic AI videos for Delta, a Hungarian educational television program. Since then, I have continuously developed my skills, tested the latest AI technologies, and built a strong understanding of which tools and workflows deliver the best results for different types of projects.

Available to hire

I began my career as a 3D artist before transitioning into AI video production. Together with a colleague, I created Hungary’s first AI television presenter, which was also among the first of its kind in Europe. I later produced cinematic AI videos for Delta, a Hungarian educational television program. Since then, I have continuously developed my skills, tested the latest AI technologies, and built a strong understanding of which tools and workflows deliver the best results for different types of projects.

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Experience Level

Expert

Work Experience

AI Video Creator & 3D Artist at ErlaFilm
January 1, 2023 - Present
Creating AI-generated images and videos for television and digital productions. Designing and optimizing AI workflows for faster and more efficient content production. Integrating generative AI tools into creative production workflows.
3D Generalist at VR Designers
January 1, 2021 - January 1, 2023
Creating and optimizing 3D models and environments for visualization projects. Supporting Unreal Engine and Blender-based projects. Applying technical and visual workflows across different digital projects.

Education

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