Scout Relocation VR Experience
Petros Philippos Kapetanakis
Published
Using the existing digitization of the Scout statue, a VR experience was developed that places Scout at the proposed relocation site on Victoria Island. Users are able to explore a 10’ x 10’ area surrounding the statue. Building on an existing digital environment of the National Capital, the level of detail of Victoria Island is enhanced within Unreal Engine by adding landscaping, site infrastructure, and refining the topography. The VR experience is designed to be portable, easy to set up, and compatible with a VR headset.
The primary narrative introduced in the experience stems from the client’s desire to portray the story of Scout through its proposed relocation. By framing the statue against the urban context of Ottawa, the question of its position in the city is framed to the user