Unity developer, graduate of RIT and OCAD U, specialist in Game Design, VR and Unity Development. Experience in leading small development teams, both on graduate thesis project and school-funded project.

Peng Guan

Unity developer, graduate of RIT and OCAD U, specialist in Game Design, VR and Unity Development. Experience in leading small development teams, both on graduate thesis project and school-funded project.

Available to hire

Unity developer, graduate of RIT and OCAD U, specialist in Game Design, VR and Unity Development.
Experience in leading small development teams, both on graduate thesis project and school-funded project.

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Experience Level

Expert
Expert

Work Experience

Software Engineer at Rensselaer Polytechnic Institute , CeMSIM
April 1, 2021 - April 11, 2023
Developed the Virtual Colorectal Surgical Trainer (VCoST) in Unity (NIH-sponsored). Designed and implemented algorithms for physics interactions with softbody. Assisted maintenance of other CeMSIM simulators. Integrated Ascension trakSTAR and NI-DAQmx C++ libraries into Unity. Provided project management for VCoST and delivered weekly updates to the department head.
Unity Developer at ViZZ
February 18, 2019 - March 31, 2021
Developed the main Unity software application ViZZ. Implemented most features in the Model Viewer module targeting the BIM (Building Information Modeling) industry. Designed feature functionality and data structures. Built VR demos for the 2019 AAHOA convention and other trade shows. Created flowcharts/documentation for developed features. Improved visual quality and performance of construction models (e.g., Revit) for better behavior inside ViZZ Model Viewer.
Game Designer, Gameplay Programmer at MAGIC Spell Studios
August 27, 2018 - December 21, 2018
Led the development team, managed meetings, and created prototypes for game mechanics. Developed a fully playable demo of the first level in Unity. Organized playtests, collected tester feedback, and iterated on gameplay based on results.

Education

Master of Design in Digital Futures at OCAD University
January 1, 2025 - June 1, 2026
Master of Science in Game Design & Development at Rochester Institute of Technology
January 1, 2018 - December 1, 2018
Bachelor of Science in Computer Science at Hofstra University
January 1, 2012 - May 20, 2016

Qualifications

2018 Boston FIG Showcase Game (CarCart – The Beginning)
September 28, 2018 - August 6, 2026

Industry Experience

Gaming, Healthcare, Software & Internet, Media & Entertainment, Education