I’m a 3D Generalist with almost 4 years of experience in the game industry. My work focuses on 3D modelling and 3D animation projects, where I help bring characters and environment to life. In my role, I’m responsible for creating realistic 3D models of the environment ( Furniture, appliances, apparel) and animating them along with a rigged character once the riggers finish rigging said models, working closely with concept artists, technical artists, and programmers to ensure quality and workable outputs. I’m passionate about the flexibility of creativity and always looking for ways to improve workflows and push the quality of my work.

Daniel Philip C. Tolentino

I’m a 3D Generalist with almost 4 years of experience in the game industry. My work focuses on 3D modelling and 3D animation projects, where I help bring characters and environment to life. In my role, I’m responsible for creating realistic 3D models of the environment ( Furniture, appliances, apparel) and animating them along with a rigged character once the riggers finish rigging said models, working closely with concept artists, technical artists, and programmers to ensure quality and workable outputs. I’m passionate about the flexibility of creativity and always looking for ways to improve workflows and push the quality of my work.

Available to hire

I’m a 3D Generalist with almost 4 years of experience in the game industry. My work focuses on 3D modelling and 3D animation projects, where I help bring characters and environment to life.

In my role, I’m responsible for creating realistic 3D models of the environment ( Furniture, appliances, apparel) and animating them along with a rigged character once the riggers finish rigging said models, working closely with concept artists, technical artists, and programmers to ensure quality and workable outputs.

I’m passionate about the flexibility of creativity and always looking for ways to improve workflows and push the quality of my work.

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Work Experience

3D Generalist (Animator/ Modeller) at Neun Farben
June 6, 2022 - April 15, 2024
Creating and texturing models for Amazon website items. Mostly hardlines (appliances, devices) and softline items (shoes, bags). Modeling, UV mapping and texturing. Game-ready assets with strict and clean topology. Animate characters for video game cutscenes.
3D Modeller at Amazon
April 16, 2024 - Present
Creating and texturing models for Amazon website items. Game-ready assets with UV mapping and clean topology; focus on product visuals.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Software & Internet, Retail