phuoccm

Available to hire

I'm a software engineer with 14 years of experience, and I build the technical side of creative projects — games, interactive web, and AI-generated image and video. Games: Unity, Cocos, PixiJS, HTML5 / WebGL.

About

I’m a software engineer with 14 years of experience, and I build the technical side of creative projects — games, interactive web, and AI-generated image and video.

Games: Unity, Cocos, PixiJS, HTML5 / WebGL. Browser games and mobile builds for iOS and Android, including arcade-style games with deterministic, seeded logic shipped for a commercial partner.

AI image & video: ComfyUI pipelines, Stable Diffusion / SDXL, Flux, LoRA training, video generation (WAN, LTX), upscaling, background removal, and sprite / animation output. I run my own ComfyUI setup on a dedicated RTX 4090, so I test on real hardware rather than rented credits.

Web & backend: TypeScript/Node, NestJS, Next.js, SvelteKit, React, PostgreSQL, Docker, plus automation in n8n and Make.

Most creative projects need more than one of these, and that’s usually where a specialist runs out of road — the clever part works, but nothing around it is production-ready. Building both halves is the part I’m good at.

How I work: I prefer a clearly scoped, fixed-price first job so we both know exactly what “done” means. I’ll say upfront if I think an approach won’t hold up, and I’d rather send you a small working proof than a long proposal. I work async and reply the same day.

I’m new on Twine, so there are no reviews on this profile yet — I’m happy to start with a small piece of your project and let the work speak instead of the profile.

  • 1 year's experience
  • Joined September 2026

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience

Founder and Lead Engineer · baxu.coMay 2025 – Present · 1 yr 7 mos

I run a small software studio and do the engineering myself. Work spans browser and mobile games (Unity, Cocos, PixiJS), generative AI image and video pipelines built in ComfyUI on a dedicated GPU, and the web and backend systems around them (TypeScript/Node, NestJS, Next.js, SvelteKit, PostgreSQL, Docker). Recent work includes arcade-style browser games with deterministic, seeded logic delivered to a commercial partner, and a production image/video generation service with a real job queue.

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