phuoccm
I'm a software engineer with 14 years of experience, and I build the technical side of creative projects — games, interactive web, and AI-generated image and video. Games: Unity, Cocos, PixiJS, HTML5 / WebGL.
About
I’m a software engineer with 14 years of experience, and I build the technical side of creative projects — games, interactive web, and AI-generated image and video.
Games: Unity, Cocos, PixiJS, HTML5 / WebGL. Browser games and mobile builds for iOS and Android, including arcade-style games with deterministic, seeded logic shipped for a commercial partner.
AI image & video: ComfyUI pipelines, Stable Diffusion / SDXL, Flux, LoRA training, video generation (WAN, LTX), upscaling, background removal, and sprite / animation output. I run my own ComfyUI setup on a dedicated RTX 4090, so I test on real hardware rather than rented credits.
Web & backend: TypeScript/Node, NestJS, Next.js, SvelteKit, React, PostgreSQL, Docker, plus automation in n8n and Make.
Most creative projects need more than one of these, and that’s usually where a specialist runs out of road — the clever part works, but nothing around it is production-ready. Building both halves is the part I’m good at.
How I work: I prefer a clearly scoped, fixed-price first job so we both know exactly what “done” means. I’ll say upfront if I think an approach won’t hold up, and I’d rather send you a small working proof than a long proposal. I work async and reply the same day.
I’m new on Twine, so there are no reviews on this profile yet — I’m happy to start with a small piece of your project and let the work speak instead of the profile.
- 1 year's experience
- Joined September 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
More experts in Ho Chi Minh City, Vietnam
Work experience
I run a small software studio and do the engineering myself. Work spans browser and mobile games (Unity, Cocos, PixiJS), generative AI image and video pipelines built in ComfyUI on a dedicated GPU, and the web and backend systems around them (TypeScript/Node, NestJS, Next.js, SvelteKit, PostgreSQL, Docker). Recent work includes arcade-style browser games with deterministic, seeded logic delivered to a commercial partner, and a production image/video generation service with a real job queue.
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