EP

Ekaterina Pikalova

Available to hire

I'm a 3D artist focused on game-ready characters, props and individual assets. I work with ZBrush, Blender, 3ds Max and Substance 3D Painter.

About

I’m a 3D artist focused on game-ready characters, props and individual assets.
I work with ZBrush, Blender, 3ds Max and Substance 3D Painter. My experience includes high-poly and low-poly modeling, sculpting, retopology, UV mapping, baking, PBR texturing and preparing assets for game engines.
I worked for around two years on a non-commercial Battletoads Remake project, creating characters, props and other game assets.
I’m also developing my own visual novel in Ren’Py, working with scripting, branching dialogue and integrating visual assets.
Now I live in Hanoi, Vietnam and available for remote freelance and part-time projects. I prefer written communication.

Portfolio:
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  • Joined November 2026

Languages

  • RussianFluent
  • EnglishBeginner

Industry experience

  • Gaming
  • Media & Entertainment

Projects · 3

Radioactive Barrel is a personal 3D prop project featuring a worn industrial barrel with a radiation warning symbol.
I created the model and worked on its UV mapping and texturing, focusing on surface wear, rust, scratches and dirt to give the object a used, industrial appearance.
The project includes multiple rendered views and a UV layout.

You can see the full project here:
https://www.twine.net/signin

Forest Witch is an original fantasy character based on my own idea.
I developed the character’s visual direction using AI-assisted concept exploration and then worked on the 3D sculpt in ZBrush.
My work includes character sculpting, shaping the face and body, developing the silhouette, and creating costume elements, hair and accessories.
This is a personal work-in-progress project focused on character design, sculpting and stylized forms.

You can see the project here:
https://www.twine.net/signin

Work experience

3D Artist · Battletoads Remake (Non-commercial Fan Project)Nov 2020 – Nov 2022 · 2 yrs 1 mo

Worked as a volunteer 3D artist on a collaborative, non-commercial Battletoads fan remake project. Created 3D characters, props and game assets. My work included high-poly and low-poly modeling, sculpting, retopology, UV mapping, baking, PBR texturing and preparing models for real-time use. Used 3ds Max, Blender, ZBrush and Substance 3D Painter.

Education

Master's Degree in Psychology and Education · Moscow Pedagogical State University (MPGU2015 – 2017

Master's degree in Psychology and Education, specializing in Practical Psychology of Artistic Creativity. Graduated with Honors in 2017.

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