Strategic designer focused on branding & digital experiences. I am Vana Bašić, an experienced art director and UX/UI designer working across branding, visual systems, spatial storytelling, and digital experience design. With a background in digital cultural platforms, mobile applications, editorial and layout design, and multilingual interface adaptation, I bring a multidisciplinary perspective to every project. My work bridges strategy and design, translating complex ideas into clear visual languages and intuitive user experiences. Through my PLUMP Studio, I develop brand identities, digital products, and communication systems for cultural institutions, organizations, and creative projects. My approach blends user-centered design with accessibility-minded visuals, building cohesive brand ecosystems and meaningful experiences that connect with diverse audiences.

Vana Bašić

PRO

Strategic designer focused on branding & digital experiences. I am Vana Bašić, an experienced art director and UX/UI designer working across branding, visual systems, spatial storytelling, and digital experience design. With a background in digital cultural platforms, mobile applications, editorial and layout design, and multilingual interface adaptation, I bring a multidisciplinary perspective to every project. My work bridges strategy and design, translating complex ideas into clear visual languages and intuitive user experiences. Through my PLUMP Studio, I develop brand identities, digital products, and communication systems for cultural institutions, organizations, and creative projects. My approach blends user-centered design with accessibility-minded visuals, building cohesive brand ecosystems and meaningful experiences that connect with diverse audiences.

Available to hire

Strategic designer focused on branding & digital experiences.

I am Vana Bašić, an experienced art director and UX/UI designer working across branding, visual systems, spatial storytelling, and digital experience design. With a background in digital cultural platforms, mobile applications, editorial and layout design, and multilingual interface adaptation, I bring a multidisciplinary perspective to every project.

My work bridges strategy and design, translating complex ideas into clear visual languages and intuitive user experiences. Through my PLUMP Studio, I develop brand identities, digital products, and communication systems for cultural institutions, organizations, and creative projects. My approach blends user-centered design with accessibility-minded visuals, building cohesive brand ecosystems and meaningful experiences that connect with diverse audiences.

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Language

Croatian
Fluent
English
Fluent

Work Experience

Founder / Design Director, UX/UI, Vibes Strategist at PLUMP Studio
September 5, 2023 - Present
Multidisciplinary studio on branding, digital experiences, and cultural projects, through intention, emotion, and a distinct voice.
Visual Communication Designer at Señor
December 6, 2025 - Present
Full time designer role with focus on visual communications
Lead Designer at YELO
May 1, 2021 - Present
Project based collaborations on cultural projects. YELO operates in the field of multimedia, art, film, music and theater, as well as in the field of audiovisual and interdisciplinary cultural and artistic activities. As such, it is expressed through the languages of contemporary art, media culture and new technologies.
Graphic and UX/UI Designer at CoreLine
July 25, 2024 - November 17, 2025
Full time role focused on UX/UI and graphic design for both internal ventures and external client based projects.
Graphic Designer at Benussi&theFish; Tink Things
May 6, 2021 - July 22, 2024
Full time designer role with focus on graphic design, editorial design, layout and illustration. Benussi&theFish is a creative and strategic consultancy integrating research, forward-thinking and extensive range of creative practices for both client-driven projects and studio-owned ventures. Tink Things, as B&F internal venture, is an independent future-oriented startup rethinking the principles of children’s design.
Designer (Freelance) at Scout Organization Split
May 1, 2020 - January 1, 2024
Project based collaboration on various internal projects.
Digital Designer at The Villa Week
May 1, 2019 - May 1, 2020
Concept Artist at JinxSoft
May 1, 2014 - January 1, 2017
Concept artist and illustrator focused on designing characters, backgrounds, assets and scenery for an indie computer game Jinx: Womb of Cosmos

Education

Bachelor of Arts in Design of Visual Communications at Arts Academy in Split
October 1, 2017 - September 1, 2021
Master of Arts in Creative Design Management at Bernays University, Zagreb
October 1, 2025 - September 1, 2027
(Unfinished) Pharmacy student at Faculty of Chemistry and Technology / Faculty of Medicine
October 1, 2013 - September 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet