Lead Character Animator with 6+ years of experience in 3D animation for games and entertainment. I collaborate closely with riggers, modelers, texture artists, creative managers, and animators to deliver movement, character, facial, and story-driven animation tasks. I lead a small animation team and have worked across multiple production pipelines and client needs, including mobile and console titles. My focus is on creating expressive characters and high-quality animation that supports the creative vision of each project.

RAM PRAKASH K.V

Lead Character Animator with 6+ years of experience in 3D animation for games and entertainment. I collaborate closely with riggers, modelers, texture artists, creative managers, and animators to deliver movement, character, facial, and story-driven animation tasks. I lead a small animation team and have worked across multiple production pipelines and client needs, including mobile and console titles. My focus is on creating expressive characters and high-quality animation that supports the creative vision of each project.

Available to hire

Lead Character Animator with 6+ years of experience in 3D animation for games and entertainment. I collaborate closely with riggers, modelers, texture artists, creative managers, and animators to deliver movement, character, facial, and story-driven animation tasks.

I lead a small animation team and have worked across multiple production pipelines and client needs, including mobile and console titles. My focus is on creating expressive characters and high-quality animation that supports the creative vision of each project.

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Experience Level

Work Experience

Lead - Character Animator at Gameshastra Solutions
December 1, 2015 - Present
Collaborated with riggers, modelers, texture artists, creative managers, and animators to design and develop animations for digital projects. Developed movement, character, facial, and environment animation, and performed other story/animation tasks as requested. Led a small group of animators and coordinated with production stakeholders to ensure animation quality and timely delivery across game-related pipelines. Projects include Universal Jurassic Worlds, War Dragons T-Rex (Transformers Earth Wars), Vroo vy (Dhoni, Jadeja, Cricket) mobile games, Disney’s How to Train Your Dragon-2 game, and additional character animation work such as Leo the Wildlife Ranger and Counting with Paula.
Sr. 3D Animator at Omens Studios Bengaluru
April 1, 2014 - December 1, 2015
Responsible for scene layout, lighting, and camera setup, along with prop animation. Worked on creation of environments and character animations in Maya for projects delivered to production needs.
3D Character Animator at Xentrix Studios Bengaluru
April 1, 2013 - April 1, 2014
Worked as a 3D Character Animator on multiple client productions, including complex dynamic sequences across major production pipelines as well as collaborative video projects. Created engaging animations for clients from different niches including TV projects, branding work, and animated marketing assets.
3D Animator at Visisht Arts Animation Studio
January 1, 2012 - April 1, 2013
Collaborated with storyboard artists, actors, voice actors, and other animators and modelers. Developed relevant TV animation work and supported production tasks across assigned sequences and episodes. Projects included Cloudco Entertainment (Care Bears), Brown Bag Films (Octonuts), and other 3D animation deliverables.

Education

Diploma in animation at Race animation college
February 1, 2008 - June 11, 2009
Advanced Diploma (Animation) in Autodesk Maya & 3Ds Max at Crest Animation Studios, Mumbai
January 11, 2030 - July 31, 2026
Diploma (Animation) at Race Animation College, Hyderabad
January 11, 2030 - July 31, 2026
Junior 3D Animator (Program / Training) - Domain TV experience at Visisht Arts Animation Studio, Hyderabad
February 1, 2009 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming

Experience Level

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