I am a lifelong gamer and self-taught programmer, I bring over five years of experience in Unity, C#, multiplayer systems, Android/iOS development, and payment integration, along with a strong passion for creating games that are fun, balanced, and engaging.
Over the years, I have designed and published projects across multiple genres—including puzzle games, board games, and multiplayer shooters. Most recently, I developed and released MadMax, a multiplayer shooting game available on Google Play . My combined background as both a programmer and designer enables me to not only implement systems but also craft enjoyable gameplay loops that keep players engaged.
Beyond development, I run a YouTube channel focused on game design, where I analyze mechanics, storytelling, visuals, combat, and player experience. Creating content such as “Walking is Boring in Games” and “Why Parry is the Best Mechanic in Gaming” has sharpened my ability to break down design ideas and communicate them clearly—a skill that I believe is equally valuable in collaborative studio environments.
I would love the opportunity to bring my creativity, technical expertise, and design insights to your team and contribute to the games you are building. Please find my resume attached for your review.
Thank you for your time and consideration.
Best regards, Pratik Meshram
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