I’m a versatile engineer who has shipped production software across fintech, logistics, travel, and interactive entertainment—and I’m now focused full-time on Unity game development with 5+ years of hands-on experience. I bring a rare blend of Unity architecture depth, cross-platform build engineering, and battle-tested software engineering practices from high-scale consumer apps. I excel at ramping up quickly on new tech stacks and delivering production-quality results within weeks.
I’ve led end-to-end feature delivery bridging Unity clients with backend services, enforced Clean Architecture across teams, and driven technical spikes (including a React Native game prototype) to validate cross-platform feasibility. I’m comfortable working across disciplines, mentoring others, and reducing technical debt through documentation and workshops.
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