UE5 and Unity developer specializing in VR, multiplayer systems, simulation, and interactive 3D applications. Experienced in developing: • VR training simulators • Multiplayer interaction systems • UE5 gameplay systems • Digital twin and visualization projects • VR applications for Pico, SteamVR, and OpenXR • Real-time 3D interactive experiences Skilled with: • Unreal Engine 5 (C++ & Blueprints) • Unity • VR/XR development • Multiplayer networking • Niagara VFX • Cesium for Unreal • UI systems and interaction design • HTTP/Socket communication • Performance optimization and debugging Able to independently develop projects from prototype to deployment, including gameplay logic, VR interaction, networking, and optimization.

qixian

UE5 and Unity developer specializing in VR, multiplayer systems, simulation, and interactive 3D applications. Experienced in developing: • VR training simulators • Multiplayer interaction systems • UE5 gameplay systems • Digital twin and visualization projects • VR applications for Pico, SteamVR, and OpenXR • Real-time 3D interactive experiences Skilled with: • Unreal Engine 5 (C++ & Blueprints) • Unity • VR/XR development • Multiplayer networking • Niagara VFX • Cesium for Unreal • UI systems and interaction design • HTTP/Socket communication • Performance optimization and debugging Able to independently develop projects from prototype to deployment, including gameplay logic, VR interaction, networking, and optimization.

Available to hire

UE5 and Unity developer specializing in VR, multiplayer systems, simulation, and interactive 3D applications.

Experienced in developing:
• VR training simulators
• Multiplayer interaction systems
• UE5 gameplay systems
• Digital twin and visualization projects
• VR applications for Pico, SteamVR, and OpenXR
• Real-time 3D interactive experiences

Skilled with:
• Unreal Engine 5 (C++ & Blueprints)
• Unity
• VR/XR development
• Multiplayer networking
• Niagara VFX
• Cesium for Unreal
• UI systems and interaction design
• HTTP/Socket communication
• Performance optimization and debugging

Able to independently develop projects from prototype to deployment, including gameplay logic, VR interaction, networking, and optimization.

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