UE5 and Unity developer specializing in VR, multiplayer systems, simulation, and interactive 3D applications.
Experienced in developing:
• VR training simulators
• Multiplayer interaction systems
• UE5 gameplay systems
• Digital twin and visualization projects
• VR applications for Pico, SteamVR, and OpenXR
• Real-time 3D interactive experiences
Skilled with:
• Unreal Engine 5 (C++ & Blueprints)
• Unity
• VR/XR development
• Multiplayer networking
• Niagara VFX
• Cesium for Unreal
• UI systems and interaction design
• HTTP/Socket communication
• Performance optimization and debugging
Able to independently develop projects from prototype to deployment, including gameplay logic, VR interaction, networking, and optimization.
Work Experience
Education
Qualifications
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