I have always been passionate about creating my own games and software, which inspired me to pursue a career in IT and development. I am an ambitious and driven individual who works effectively both independently and in a team environment. I continuously seek to expand my technical expertise, learn new technologies, and refine my skills. I’m looking for a challenging and innovative workplace where I can contribute to meaningful projects while further developing myself as a professional. Portfolio: benjaminport.pb.online

Benjamin Bruggeman

I have always been passionate about creating my own games and software, which inspired me to pursue a career in IT and development. I am an ambitious and driven individual who works effectively both independently and in a team environment. I continuously seek to expand my technical expertise, learn new technologies, and refine my skills. I’m looking for a challenging and innovative workplace where I can contribute to meaningful projects while further developing myself as a professional. Portfolio: benjaminport.pb.online

Available to hire

I have always been passionate about creating my own games and software, which inspired me to pursue a career in IT and development. I am an ambitious and driven individual who works effectively both independently and in a team environment. I continuously seek to expand my technical expertise, learn new technologies, and refine my skills. I’m looking for a challenging and innovative workplace where I can contribute to meaningful projects while further developing myself as a professional.
Portfolio: benjaminport.pb.online

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Experience Level

Expert
Expert
Expert

Language

English
Fluent
Dutch
Fluent

Work Experience

Game Developer at Natural Born Coders
September 1, 2019 - September 1, 2021
Conducting comprehensive testing and debugging to optimize performance and guarantee an immersive, bug-free gaming experience.
Lead Game Developer at Atmos Entertainment
June 1, 2021 - Present
Developing server software for multiplayer games. Designing and implementing innovative gameplay systems and features.
Servicedesk at Karwei
June 1, 2024 - April 1, 2025
Responsible for handling customer requests and technical issues while managing the full process of orders and repairs.
Catering at Cafe Ons
June 1, 2019 - June 1, 2024
Preparing and serving food and drinks to customers during events and daily operations. Ensuring a neat and hygienic presentation.
Sales and IT Support at Karwei
May 1, 2025 - Present
Overseeing store inventory and maintaining appealing product displays to enhance customer experience. Providing expert advice to customers regarding product specifications and practical applications. Supporting colleagues by troubleshooting IT-related and technical issues efficiently.
Paperboy at Axender
June 1, 2014 - June 1, 2016

Education

Application Developer at MBO Utrecht
September 1, 2017 - June 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Professional Services
    paper Void Nexus

    Void Nexus is a RTS space game passion project build from the idea of creating a mod for home world for me and my friends ships build in space engineers. But seeing to complications with homeworlds modding tools me and my brother decided to make our own project and work on a game with multiple aspects that we like from different games and make our own. (Think of empires at war, homeworld, Stellaris, star citizen).

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