Rafael Coimbra 3D Character Artist
I’m a 3D Character Artist who creates stylized, game-ready and animation-ready assets using Blender and Substance Painter.
About
I’m a 3D Character Artist who creates stylized, game-ready and animation-ready assets using Blender and Substance Painter. I’ve spent the last six years working on character modeling and PBR workflows, with a focus on clean topology, strong anatomy and detailing, and reliable UV mapping so my models look great in real-time and production pipelines.
I enjoy bringing characters to life with a blend of semi-realistic stylization and practical game art standards, including rigging basics to support motion. My portfolio includes features like the short film “Cabra” by Jaycen3D and the game “Destroy the Night,” and I’m also comfortable with reference integrity and hand-painted texturing when the look needs that extra touch.
- Joined September 2026
Languages
- EnglishFluent
- PortugueseFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Education
Certifications and awards
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