I’m Roman Borozentsev, a senior motion designer and procedural 3D artist with 8+ years of experience creating cinematic motion graphics and high-end procedural 3D visuals. I specialize in Houdini (Karma XPU, VEX), Cinema 4D, and Redshift, and I’m especially drawn to building production-ready procedural workflows for environments, animation systems, simulations, lighting, and rendering. I’ve delivered full-cycle projects independently and as part of cross-functional teams for international brands, advertising, and digital products—translating creative concepts into polished, story-driven visuals. I also integrate AI tools into my daily pipeline (from concepting and scripting to image and AI video generation) to accelerate production while keeping quality consistent for fast-paced, high-volume content.…

ROMAN BOROZENTSEV

I’m Roman Borozentsev, a senior motion designer and procedural 3D artist with 8+ years of experience creating cinematic motion graphics and high-end procedural 3D visuals. I specialize in Houdini (Karma XPU, VEX), Cinema 4D, and Redshift, and I’m especially drawn to building production-ready procedural workflows for environments, animation systems, simulations, lighting, and rendering. I’ve delivered full-cycle projects independently and as part of cross-functional teams for international brands, advertising, and digital products—translating creative concepts into polished, story-driven visuals. I also integrate AI tools into my daily pipeline (from concepting and scripting to image and AI video generation) to accelerate production while keeping quality consistent for fast-paced, high-volume content.…

Available to hire

I’m Roman Borozentsev, a senior motion designer and procedural 3D artist with 8+ years of experience creating cinematic motion graphics and high-end procedural 3D visuals. I specialize in Houdini (Karma XPU, VEX), Cinema 4D, and Redshift, and I’m especially drawn to building production-ready procedural workflows for environments, animation systems, simulations, lighting, and rendering.

I’ve delivered full-cycle projects independently and as part of cross-functional teams for international brands, advertising, and digital products—translating creative concepts into polished, story-driven visuals. I also integrate AI tools into my daily pipeline (from concepting and scripting to image and AI video generation) to accelerate production while keeping quality consistent for fast-paced, high-volume content.

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Language

Ukrainian
Fluent
Russian
Fluent
English
Beginner
German
Beginner

Work Experience

Senior Motion Designer | Procedural 3D Artist
December 1, 2024 - April 1, 2025
Independently executed a premium 3D promotional video for a major iGaming brand, handling the full production cycle from pre-visualization to final render. Built procedural environments and production-ready assets using Houdini with VEX, then integrated/continued animation workflow in Cinema 4D. Developed advanced lighting, shading, and rendering setups in Redshift to achieve high visual fidelity tailored for digital advertising requirements.
Motion Designer at Sigma Software Group
December 31, 2023 - July 28, 2025
Handled motion graphics, animation, 3D modeling, and rendering projects from 2021 to 2023.
Motion Designer at Sigma Software Group
December 31, 2023 - July 28, 2025
Worked on motion graphics, animation, 3d modeling, and rendering to create visually compelling digital content.
Motion Designer at Sigma Software Group
December 31, 2023 - July 28, 2025
Created motion graphics, animations, 3D modeling, and rendering work from 2021 to 2023, delivering high-quality visuals and animations for various projects.
Motion Designer at Plarix
December 31, 2021 - July 28, 2025
Created cinematics, animation, and motion clips in 2021.
Motion Designer at Plarix
December 31, 2021 - July 28, 2025
Created cinematics, animation, and motion clips to support various multimedia projects.
Motion Designer at Plarix
December 31, 2021 - July 28, 2025
Worked on creation of cinematics, animations, and motion clips during 2021.
3D Production Pipeline Lead / Senior Motion Designer at Sigma Software Group
September 1, 2021 - January 1, 2024
Led end-to-end 3D production pipelines for high-profile corporate projects, covering 3D modeling, procedural animation, lighting, and rendering. Created 3D assets and motion graphics for Sigma Software Labs, contributing to a website recognized as Awwwards Site of the Day. Collaborated with UI/UX and graphic designers to integrate high-end 3D visuals and motion assets into digital products and event brand identities; owned the concept-to-final-render workflow using Cinema 4D and Redshift.
Augment Reality Creator at Gwara Media
December 31, 2020 - July 28, 2025
Created AR filters for Instagram and experimented with AR technologies from 2019 to 2020.
Augment Reality Creator at Gwara Media
December 31, 2020 - July 28, 2025
Developed AR filters for Instagram and conducted AR experiments to enhance user engagement with interactive content.
Augment Reality Creator at Gwara Media
December 31, 2020 - July 28, 2025
Created AR filters for Instagram and conducted AR experiments from 2019 to 2020.
Interior decorator artist at Freelance
December 31, 2019 - July 28, 2025
Decorated interiors of cafes, restaurants, and private houses from 2010 to 2019.
Interior decorator artist at Freelance
December 31, 2019 - July 28, 2025
Decorated interiors of cafes, restaurants, and private houses, combining artistic skills with spatial design concepts.
Interior Decorator Artist at Freelance
December 31, 2019 - July 28, 2025
Decorated interiors of cafes, restaurants, and private houses from 2010 to 2019.
Graphic Designer at 2A
December 31, 2009 - July 28, 2025
Created logos, business cards, booklets, and calendars from 2008 to 2009.
Graphic Designer at 2A
December 31, 2009 - July 28, 2025
Created logos, business cards, booklets, and calendars, supporting branding and promotional activities.
Graphic Designer at 2A
December 31, 2009 - July 28, 2025
Created logos, business cards, booklets, and calendars from 2008 to 2009.
Graphic Designer at Visual Bureau
December 31, 2007 - July 28, 2025
Created logos, business cards, corporate style, branding products, and calendars from 2006 to 2007.
Graphic Designer at Visual Bureau
December 31, 2007 - July 28, 2025
Designed logos, business cards, corporate style, branding products, and calendars to build and strengthen brand identity.
Graphic Designer at Visual Bureau
December 31, 2007 - July 28, 2025
Created logos, business cards, corporate style, branding products, and calendars from 2006 to 2007.

Education

Bachelor's Degree at Volodymyr Dahl East Ukrainian National University
January 1, 1995 - December 31, 2001
Diploma at Kharkiv State School of Art
January 1, 2001 - December 31, 2005
Bachelor's at Volodymyr Dahl East Ukrainian National University
January 1, 1995 - December 31, 2001
High School Diploma at Kharkiv State School of Art
January 1, 2001 - December 31, 2005
Degree at Volodymyr Dahl East Ukrainian National University
January 1, 1995 - December 31, 2001
Degree at Kharkiv State School of Art
January 1, 2001 - December 31, 2005
Academic degree in Fine Arts & Design (Specialist) at Kharkiv State School of Art
January 1, 2001 - January 1, 2001
Specialist Degree in Hydraulic Engineering at Volodymyr Dahl East Ukrainian National University
January 1, 1995 - January 1, 2005

Qualifications

2d Motion Design
January 1, 2017 - December 31, 2017
3d Motion Design
January 1, 2020 - December 31, 2020
2d Motion Design Program
January 1, 2017 - December 31, 2017
3d Motion Design Program
January 1, 2020 - December 31, 2020
Cinema 4d Training
January 1, 2006 - December 31, 2007
Cinema 4d Training
January 1, 2008 - December 31, 2009
2d Motion Design
January 1, 2017 - December 31, 2017
3d Motion Design
January 1, 2020 - December 31, 2020

Industry Experience

Media & Entertainment, Professional Services, Real Estate & Construction, Software & Internet, Consumer Goods, Gaming, Computers & Electronics