Available to hire
I am a passionate Senior Animator with extensive experience driving high-fidelity character and creature animations across AAA gaming projects. With a strong background in Autodesk Maya and 3ds Max, I specialize in creating engaging gameplay and cinematic animations while leading teams and mentoring junior talent.
Throughout my career, I have contributed to notable titles such as Borderlands 4, Outer Worlds 2, and Black Mesa. I thrive in collaborative development pipelines and enjoy nurturing emerging animators, delivering quality animations on schedule for some of the industry’s top studios.
Experience Level
Work Experience
Senior Animator at Art Bully Productions LLC
June 1, 2025 - August 8, 2025Led animation teams on AAA projects including Borderlands 4. Used Autodesk Maya to produce high-fidelity character and creature animations for gameplay and cinematics, cleaned Motion Capture data, and ensured characters were rigged for clean animation. Mentored interns and junior animators to develop their talents while meeting strict standards and deadlines.
Animator at Art Bully Productions LLC
September 1, 2022 - August 8, 2025Created high-quality character and creature animations using Autodesk Maya, handling motion capture cleanup and adhering to pipelines that ensured efficient rigging and animation integration.
Freelance 3D Animator at Art Bully Productions LLC
January 1, 2022 - August 8, 2025Provided freelance 3D animation services using Autodesk Maya, focusing on character and creature animation and motion capture data cleanup while meeting client deadlines.
Freelance 3D Animator / Generalist at Crowbar Collective
June 1, 2007 - August 8, 2025Used 3ds Max to animate creatures, NPCs, first-person weapon animations, physics simulations, and prop management for projects such as Black Mesa, a remake of the original Half-Life, and other ongoing projects.
Freelance 3D Animator / Generalist at Crowbar Collective
January 1, 2022 - August 8, 2025Worked on additional contract assignments animating for ongoing projects including Black Mesa using 3ds Max.
Freelance 3D Animator at Monothetic
June 1, 2019 - August 8, 2025Created high-quality rigs and animations for characters, creatures, and background elements for the project Beacon using 3ds Max.
Freelance 3D Generalist / Animator at InterWave Studios
March 1, 2011 - August 8, 2025Created player animations for first and third-person models for the title Nuclear Dawn.
Education
Bachelor's Degree at Unknown Institution
October 1, 2003 - December 1, 2006Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
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