A graduate from Michigan State University with a Bachelor of Arts degree in Games and Interactive Media. I have worked on projects for both the classes I had taken and for Spartasoft Studio, a club from Michigan State University where roughly 60 students would be placed onto specialized teams and create a video game every semester.
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• Lead a team of 4 students designing a level of the game, brainstorming game mechanics that would be unique to the level, the overall theme of the level, and the placement of objects in the level.
• Worked with different members from the other specialized teams to make sure everything that had passed through the brainstorming process was implemented into the level.
• Checked in with other team members on the progress made throughout the project.
• Project that I had worked on while in Spartasoft Studio.
• Helped design how player movement would occur in the game and ensured that the vision was kept by closely collaborating with the programming team.
• Designed the ending sequence in the game in collaboration with another person on the design team.
• Project that I had worked on while in Spartasoft Studio.
• Programmed UI systems throughout the game, such as the title screen and pause menu.
• Helped create the inventory system used for showing the consumables the player has in-game.
• Made foundations for how the doors would function, as well as the foundations for how an enemy would function.
• Project that I had worked on while in Spartasoft Studio.
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