I am a 3D generalist, animator, rigger, editor, post-production artist, and motion designer with more than 25 years of experience creating animation, visual effects, broadcast graphics, commercials, television content, and cultural projects. My work has included modeling, texturing, lighting, character animation, VFX, rendering, compositing, creative design, storyboarding, and post-production for clients and organizations in Mexico.…

Salvador Rebolledo del Castillo

5.0 (1 review)

I am a 3D generalist, animator, rigger, editor, post-production artist, and motion designer with more than 25 years of experience creating animation, visual effects, broadcast graphics, commercials, television content, and cultural projects. My work has included modeling, texturing, lighting, character animation, VFX, rendering, compositing, creative design, storyboarding, and post-production for clients and organizations in Mexico.…

Available to hire

I am a 3D generalist, animator, rigger, editor, post-production artist, and motion designer with more than 25 years of experience creating animation, visual effects, broadcast graphics, commercials, television content, and cultural projects. My work has included modeling, texturing, lighting, character animation, VFX, rendering, compositing, creative design, storyboarding, and post-production for clients and organizations in Mexico.

See more

Language

Spanish; Castilian
Fluent
English
Beginner

Work Experience

Profesor de Cátedra at Universidad New Element
August 1, 2024 - December 1, 2025
Teaches 3D animation, rigging, character acting, motion graphics, and post-production for the Animation and VFX degree program.
Artista Digital 3D y VFX at Ixayan Video Mapping
February 1, 2023 - October 1, 2023
Handled creative design, modeling, animation, visual effects, compositing, and post-production for visual projections in several Mexican states.
Profesor de Cátedra at Universidad Cuauhtémoc UCG
January 1, 2021 - December 1, 2024
Taught 3D animation, rigging, body mechanics, and character acting for the Animation and Digital Art degree program.
Artista Digital 3D y Arte Conceptual at Pineda Covalín / Anima Studios
May 1, 2020 - July 1, 2020
Created graphic elements and animation for scenes in the film El Camino de Xico.
Profesor de Cátedra at Universidad Cuauhtémoc UCG
August 1, 2017 - December 1, 2020
Taught 3D animation and character animation for the Interactive Media degree program.
Profesor de Cátedra at Universidad de las Ideas UDELI
August 1, 2014 - October 1, 2016
Taught Introduction to Autodesk Maya and 3D animation to three preparatory-level groups.
Profesor Colegiado at ITESM Campus Querétaro
January 1, 2010 - June 1, 2011
Taught 3D modeling and animation for the Animation and Digital Art degree program.
Artista Digital 3D y VFX at Ithrax Producciones
August 1, 2009 - January 1, 2010
Worked as a 3D generalist creating and animating characters for scenes in the film Brijes 3D.
Artista Digital 3D y VFX at Televisión Azteca
June 1, 2008 - August 1, 2008
Produced animations for graphics packages, marketing, and virtual applications connected with the 2008 Beijing Olympics.
Artista Digital 3D y VFX at Televisa Chapultepec
January 1, 2008 - April 1, 2008
Created graphics packages, marketing animations, visualizations, news content, and virtual applications for the 2008 Beijing Olympics and Teletón.
Artista Digital 3D y VFX at Ithrax Producciones
January 1, 2008 - March 1, 2008
Created and animated characters and battle vehicles for scenes in the film Sabel.
Tutor de Animación at Centro Nacional de las Artes CNA
February 1, 2007 - May 1, 2007
Advised and collaborated with artists supported by the institution on the development of visual projects.
Instructor de Autodesk Maya at Centro ATC Aula Virtual
May 1, 2005 - June 1, 2006
Designed study programs and taught animation courses using Autodesk Maya.
Artista Digital 3D y VFX at Fractal Comunicación
November 1, 2004 - October 1, 2006
Designed and produced animation for television graphics packages, spots, series, and visualization projects.
Artista Digital 3D y VFX at City Productions
October 1, 2003 - March 1, 2004
Created 3D animations for television commercials and commercial brands.
Artista Digital 3D y VFX at Publicidad Virtual
September 1, 1998 - April 1, 2003
Designed and created animations for virtual applications over live sports environments in real time.
Artista Digital 3D y VFX at Imágica de México
June 1, 1994 - August 1, 1998
Developed 3D animations for commercials, branding projects, and film productions as a 3D generalist.
Asistente, Editor y Artista Digital at Talento Post
September 1, 1990 - March 1, 1994
Worked as a production and post-production assistant for film and television, edited analog and digital audiovisual material, and created 3D designs and animation.
Diseñador Gráfico at Publicidad Monge & Salazar
January 1, 1989 - June 1, 1990
Created graphic concepts and advertising designs for printed media, including newspaper and magazine campaigns.

Education

Character Animator at Eunoia School México
February 5, 2001 - August 20, 2001
Bachilleres at Universidad Autónoma de Querétaro
January 11, 2030 - January 1, 1990
Power Animator Course at Alias|Wavefront Edu Services
January 1, 1991 - December 31, 1991
Character Animation Course at Eunoia School
January 1, 2001 - December 31, 2001
Autodesk Maya Instructor Course at ATC Aula Virtual
January 1, 2002 - December 31, 2002

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Real Estate & Construction, Professional Services, Computers & Electronics
    Character Animation Brijes 3D Film
    Animation project as a 3D generalist, to model, rig and animate the creature, based on the sculpture created and designed by Gustavo Rubio, producer and creative director of the film Brijes 3D. Production by ITHRAX and Santo Domingo Films, under the direction of Benito Fernández. You can see some references here https://youtu.be/QeLolqqsADY https://youtu.be/QBPn1tOAY4M…
    Corporative Video Bwomi Network & Bwomi App
    Projects generated as creative director and 3D generalist. From the general idea, script adaptation, storyboard, character design and creation, graphic elements, models, textures, lighting, rigging, animation, rendering and post-production. Only the voiceover, the original script and the music were provided by the client. You can see the spots here https://youtu.be/84p7FJOxzDA https://youtu.be/2W4jyI4YL9g…