I’m Reem Mohamed, a character designer and illustrator with a strong 2D animation background, and I love building expressive characters, clear visual storytelling, and polished animation outcomes. Through my graduation project and academic work, I handled everything from concept and detailed character design to storyboarding and completing the full animation pipeline, while also contributing to the musical score and voiceover that define the project’s emotional tone. I also enjoy production and collaboration: I’ve worked as a studio manager coordinating daily recording operations and technical sessions, and as an event organizer supporting on-site quality control while creating social media graphics and reels. My goal is to keep growing as an animation professional who delivers characters and shorts with high visual quality, strong pacing, and a cohesive creative direction.

Reem Mohamed

I’m Reem Mohamed, a character designer and illustrator with a strong 2D animation background, and I love building expressive characters, clear visual storytelling, and polished animation outcomes. Through my graduation project and academic work, I handled everything from concept and detailed character design to storyboarding and completing the full animation pipeline, while also contributing to the musical score and voiceover that define the project’s emotional tone. I also enjoy production and collaboration: I’ve worked as a studio manager coordinating daily recording operations and technical sessions, and as an event organizer supporting on-site quality control while creating social media graphics and reels. My goal is to keep growing as an animation professional who delivers characters and shorts with high visual quality, strong pacing, and a cohesive creative direction.

Available to hire

I’m Reem Mohamed, a character designer and illustrator with a strong 2D animation background, and I love building expressive characters, clear visual storytelling, and polished animation outcomes. Through my graduation project and academic work, I handled everything from concept and detailed character design to storyboarding and completing the full animation pipeline, while also contributing to the musical score and voiceover that define the project’s emotional tone.

I also enjoy production and collaboration: I’ve worked as a studio manager coordinating daily recording operations and technical sessions, and as an event organizer supporting on-site quality control while creating social media graphics and reels. My goal is to keep growing as an animation professional who delivers characters and shorts with high visual quality, strong pacing, and a cohesive creative direction.

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Language

Arabic
Fluent
English
Fluent

Work Experience

Director & Animator at Graduation Project (To Do or Not To Do)
February 1, 2026 - May 30, 2026
Acted as director, animator, and editor for a solo graduation project with tight production deadlines. Conceptualized the original story, developed detailed character designs, and illustrated the complete storyboard to define the visual direction. Executed the full animation pipeline independently, bringing characters and environments to life. Composed the original musical score and recorded the voiceover to establish emotional tone and narrative clarity. Managed video editing, pacing, and final rendering to deliver a polished, high-quality animated short film.
Event Organizer / Exhibition Supervisor at Ufoq Exhibition
December 1, 2024 - January 31, 2025
Supervised physical printing and on-site quality control with the vendor to ensure brand consistency. Designed social media static posts and video reels to maximize event visibility and engagement.
Character Designer (Academic Group Project) at El Nagda Ya Negm
December 1, 2024 - January 31, 2025
Developed initial sketches for the project character cast, resulting in one of the sketches being selected for the finalizing stage. Produced two precise character turnarounds to serve as definitive visual reference for rigging and animation. Worked on character poses and facial expressions to support consistent animation and character performance.
Studio Manager at MStudios
May 1, 2024 - September 1, 2024
Directed daily operations for a multi-room recording facility. Coordinated schedules for producers, managed jamming sessions, and handled patching for the different recording rooms. Led recording sessions technically to support smooth production workflow.

Education

Bachelor's Degree in 2D Animation at 2D Animation Capital University (formerly Helwan University)
January 1, 2021 - January 1, 2026

Qualifications

Sound & Video Editing Course
July 1, 2024 - July 1, 2024
Sound & Video Editing Course (ITI)
January 1, 2024 - January 1, 2024

Industry Experience

Education, Media & Entertainment