Available to hire
I am Robin Kim, a 3D artist with 19 years of experience in the motion industry, AR at Instagram, and Apple Marcom. Throughout my career, I have held various positions, including 3D generalist/character animator, CG lead, AR capability vision developer, and AR Art Director. Drawing from my extensive background, I am eager to seize the opportunity to work, thereby expanding my skill set. It is my sincere desire to contribute my talent to your company and continue my professional growth alongside your team.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
CG Lead at Brand New School
May 1, 2006 - April 1, 2015Take full responsibility on 3D pipeline, rigging, animation, texturing, and lighting look-dev; lead 3D team including contractors.
3D Animation Lead at Logan
April 1, 2015 - September 1, 2015Freelance animation lead on Apple Emojis project; led 6 animators to execute 100 emoji expressions for the Apple Watch.
3D Artist at Motion Graphic Production Companies
May 1, 2015 - April 1, 2018Freelance 3D artist specializing in VRay and Redshift lighting, character animation; collaborated with CG supervisors and creative directors on multiple projects for Nike, San Manuel, G-Shock, NCAA, Oreo, Corona, Hotwire, Target, Dairy Farmers of Canada, etc.
Augmented Reality Art Director / 3D Artist at Meta – Instagram
April 1, 2018 - November 1, 2022Discovering new future product opportunities and visualizing the product use-cases for kick-off new product strategy and collaboration with large cross-functional engineering teams for new innovative capabilities releasing 1P and 3P creators.
3D Artist (Contractor) - Animation, VRay Lighting at Apple
January 1, 2023 - October 1, 2025Worked closely with art directors to emphasize product lighting and animation for highly confidential assets for launch sequences.
3D Artist (Contractor) - Animation, Redshift Lighting at Independent / Freelance
October 1, 2025 - December 1, 2025Contributed modeling, texturing, rigging, tracking, and look-development for Netflix NFL commercial.
Education
at Otis College of Art & Design
September 1, 2003 - May 1, 2006Qualifications
Industry Experience
Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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