Available to hire
Hi, I’m Renee Kim, a product designer based in Kingston, Canada. I lead and contribute to end-to-end design processes, from user research and problem framing to wireframes, high-fidelity prototypes, and design critiques. I enjoy collaborating with engineers and stakeholders to build intuitive, accessible interfaces that solve real user problems.
When I’m not designing, I love figure skating, competitive dancing, skiing, exploring anime and video games, and exploring AI tools to push creative boundaries.
Experience Level
Language
English
Fluent
French
Intermediate
Work Experience
UX Designer (Founding Team) at Queen’s UX Club
January 1, 2025 - PresentLed end-to-end UX projects including user research, wireframes, and high-fidelity prototypes. Planned and facilitated user research, created personas, flows, and usability tests. Designed and iterated through workshops, designathons, and client collaborations; guided teams through problem framing, constraints, and success criteria.
Digital Marketing Intern (UX-Focused) at Nezdek
May 1, 2025 - August 1, 2025Designed user-facing web experiences; created UI designs and user flows; collaborated with developers to support implementation using React, React Native, and Tailwind CSS; incorporated user feedback and analytics insights for small business clients, focusing on usability, information hierarchy, and conversion in Figma for an employee scheduling mobile app and responsive websites.
UX/UI Developer Intern at Studiotone Creative
September 1, 2024 - December 1, 2024Designed and iterated user flows and responsive interfaces; conducted UX research and competitive analysis; supported design-to-development handoff and launch, contributing to an 18% increase in online sales post-launch for a modern, animated website based on UX best practices to inform interaction patterns, visual hierarchy, and usability decisions.
Product Design Project at PlotdMobile
January 1, 2025 - PresentConducted user research to define problem space and user needs; designed user flows, wireframes, and high-fidelity prototypes in Figma; iterated designs based on usability testing and feedback.
Product Design Case Study at Solus
December 1, 2025 - December 31, 2025Led the end-to-end UX design process, from user research and problem definition to high-fidelity prototypes; designed user flows, information architecture, wireframes, and UI designs in Figma; iterated on solutions through usability testing, balancing user needs, accessibility (WCAG), and technical constraints.
Education
Bachelor of Computing (Honours) at Queen's University
January 11, 2030 - January 16, 2026Qualifications
Industry Experience
Software & Internet, Media & Entertainment, Professional Services
Experience Level
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